![[1st remix] Among Us Engine Z - v2.8](https://cdn2.scratch.mit.edu/get_image/project/619120596_144x108.png?v=1730637808)
[1st remix] Among Us Engine Z - v2.8
Description
Known bugs: - As of v2.4.3, this project is very big and could crash anytime, please run on Turbowarp or on a stable device/OS - Reporting doesn't work correctly - You can still walk while the kill splash screen is working. - Mobile mode 1 (touch mode) movements jitters and shakes a lot, mostly when setting to high player speeds. - Mobile mode 2 (joystick) have lots of bugs, it had to be locked. Credits: - @AshtonL467 for the original engine and original graphics - @nelimachado for some vector icons, hats or visors - @Longpeter11 for the guardian angel vector - @griffpatch for the joystick tutorial - Me for anything else - If I used any of your assets and didn't give credit, please contact me. Game notes: - I allow borrowing scripts/assets - Lag? Play here: https://turbowarp.org/619120596?interpolate&hqpen&clones=Infinity&fps=32 - If you are on Turbowarp, turning on or off warp timer is your choice, but you should set it depends to how your computer is running currently - This project is really big and may run slowly/laggy, please run on Turbowarp with recommend settings. - Legacys are restore point made in case of losing assets/sprites - The testing game is where I test scripts and bring them to upcoming features. Link: https://scratch.mit.edu/projects/905037724/
Instructions
DO NOT RUN ON SYSTEMS WITH LOW MEMORY, THIS MAY CRASH SOME BROWSERS Change log: - 0.4: Shared project (22/12/2021) - 0.6: Changed the background to black; Fixed hitboxes; Changed thumbnail & fixed bugs - 1.0: Added settings & stars in background - 1.3: Upgraded changing colors, added UI buttons; Added vision & player spawn bright effect - 1.6: Added reporting, zooming, fixed bugs - 2.0: Added Impostor role & Reactor sabotaging (later removed reactor sabotage due to a major bug) - 2.2 & 2.3.5: Added walking sounds, fixed bugs, added hats and visors, more "engine" icons including guardian angel - 2.4.3: Removed visions, official guardian angel role, fixed hitbox, more hats/visors, added mobile friendly touch mode (kind of buggy), fixed player walking sounds and added skins - 2.5.8: Added more walking sounds, fixed bugs & hitbox, added killing (KOs yourself insanely), added task list for deco - 2.7: Fixed bugs, started developing new joystick mode, allowed joystick freely for guardian angel - 2.8: Fixed tons of bugs, some new hats & visor, changed default zoom number, re-added reactor sabotage and fixed settings - 2.8.5 [LEAKS]: Added new roles, change role order, updated settings button, bug fixes. Roles available for now: 0. Crewmate (v1.0) 1. Impostor (v2.2) 2. Guardian angel (v2.4.3) 3. Dead crewmate (v2.9 - WIP) 4. Dead impostor (v2.9 - WIP) 4. Sienctist (v3.0 - W.I.P) (order from old to new so it can me unbalanced, will be reordered in v2.8.5) -------------------------------------- Also check out @neilmachado's version: https://scratch.mit.edu/projects/621236205
Project Details
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- Enabled
- Remixed From
- Project #618712811
- Original Project
- Project #618712811
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