Wave Multi-Emulator Super 7X - V0.7.9
by oxiti8
Description
THIS VERSION IS OUTDATED, GO HERE FOR V0.8: https://scratch.mit.edu/projects/671672957/ Go here to convert ROMs: http://tomeko.net/online_tools/file_to_hex.php Wave Multi-Emu Scratch forum topic: https://scratch.mit.edu/discuss/topic/514695/ Wave Emulator Collaboration studio: https://scratch.mit.edu/studios/27152609/ Changelog: V0.7.9: Fixed a variety of audio issues with Chip-8 that caused audio to not play in any CHIP-8/SCHIP games, and also added debug info to the pause menu. V0.7.8: Add very early Mega-Chip support. V0.7.7: Fix hi-res CHIP8 games taking forever to load. V0.7.6: Add Boot-128 support, Fix bitshifts not setting VF correctly in CHIP-8 V0.7.5: Update DualGB to Early GBC build. V0.7.4: Major GUI overhaul, add BBC micro:bit integration. CHIP8: Change 00F0 to 00E1. Goddess A: Minor updates to CPU structure. GBA: ROM importer fixed. V0.7.3: GUI update by @Executec V0.7.2: bugfixes V0.7.1: CHIP-8 FFT speedup, Bugfix on edge case with DXYN VF collision, fix 8XYD/8XYF V0.7: Added Cool NES Emulator by @GenericHeroGuy, added 1s1s Bytepusher by @52525rr, added 2 new options for themes, fixed WAVE-8 crashing in vanilla scratch occasionally, fixed theme switch crash, added sounds when clicking the on screen arrows in the menu, removed N64 icon, added GUI to rom importer, fixed GBA rom importing. 0.6.20: bugfixes, add 00F2, F100, F200, F300, 8XYF 0.6.19: (CHIP8) Fix palette swaps 0.6.18: (CHIP8) Add screen invert instruction 0.6.17: Fix SuperNeatBoy falling thru the floor. 0.6.16: Added OR mode drawing. 0.6.15: CHIP8 Scroll left issue fixed. 0.6.14: Create new instruction for WAVE-8, FN03 0.6.13: Update HyperWaveCHIP-64 0.6.12: Implement HyperWaveCHIP-64 extension. 0.6.11: Add some HYPERCHIP-64 opcodes 0.6.10: Added Screen and Audio toggles to CHIP-8. 0.6.9: Add audio support to CHIP8, fix scrolling bug. 0.6.8: CHIP8: Add visible PC Counter 0.6.7: Fixed Long I skips, made quirk changes stay enabled/disabled until page reload 0.6.6: Improved CHIP-8 Audio 0.6.5: scroll instruction updates 0.6.4: Two new one-pass drawing methods for CHIP-8: One by @Kouzeru (Sharp mode), and one based off the original (Legacy mode) 0.6.3: Bugfixes. 0.6.2: "Import State" button relocated. GB: The game title is now shown at bottom of the screen. 0.6.1: GB: bugfixes. CHIP8: Keypad clones are now cleared upon emulator reset. 0.6: GB: @52525rr's As-of-yet-unnamed Gameboy emulator has been added! CHIP-8: Mobile support for the CHIP-8 Emu has been added,CHIP-8 games now render correctly, Brand-New WAVE logo rom by @AArt1256 added as the default rom, screen position moved to top. Changelog from pre-v0.6 removed due to length. Check earlier versions to see older changelog~ #Chip-8 #Gameboy #GBA #DS #Superchip #XO-CHIP #NES #emulation
Instructions
Wave Multi-Emulator combines multiple emulators together in one project! Turbowarp is recommended for best results: https://turbowarp.org/611781402 CONTROLS: You can control the menu with the arrow keys to scroll and space/enter to select, o touch the onscreen arrows to scroll and click the icons to select, or even tilt a BBC micro:bit left and right to scroll and press A to select. (DualGB) Game Boy: Still a WIP. Only 1 mapper/32KB roms supported for now. dpad = arrow keys, A = A key, B = S key, select = space, start = Enter. (WAVE-8) Chip 8: Supports base CHIP-8, as well as SuperChip 1.1, hires CHIP-8, XO-CHIP 1.1, and HyperWaveCHIP-64. CHIP 8 Controls: Press space to pause and set CPF (Cycles Per Frame). Press Enter to reset the emulator. Use the keys 1,2,3,4,q,w,e,r,a,s,d,f,z,x,c,v for the keypad, or use the on-screen keypad. The arrow keys will also work in place of WASD. Press M to toggle audio. Press N to toggle Display. Game Boy Advance: Expect little to nothing to work, especially not any retail games. Nintendo DS: simple homebrew like TinyFB runs, main issue is actually memory constraints. Doesn’t play any retail games (yet[?]) (Cool NES 2.2): Nintendo Entertainment System: Compatibility is the same as Cool NES 2.2. Type "Credits" in UHWEI for the credits.
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #611761350
- Original Project
- Project #65999084
More Cool Projects
Endless Numbers Testing Phase remix-2 copy copy-2
by tylersfa900
20th Century Fox Destroyed V11
by kylo1234567
ふぇ?令和6年能登半島地震の余震がでかすぎた件。
by cheese-shouyu
Happy 1st Anniversary Portuguese Alphabet Lore
by BackpackAiden
emoji meme goat remix from hidude5567
by stanh127
Mappy!
by Dartfrog-6
AY black hole remix-2
by natsukun3844
EA Sports FC 25™
by haider2014nemer
Gobo Butters Band 87
by MyanmarGe2021
Splatoon Ink Simulator
by LeoBernard
scooby doo pa pa
by Gilbert143
【v2.0】【新筐体風 太鼓の達人】エイリアンエイリアン
by time5946
Doom Splatoon V5
by Finlay_Cool
イカゲーム 第4ゲーム「ビー玉遊び」
by jum000
Edit/add a button to beat up scratch cat remix
by CLAX1212
i do this tootoo boy video missing food
by oksana65017
Roasted But It's My Friends - Friday Night Fannin'
by FlyingMusicNote
2D Minecraft V1.19 お金ある世界
by pira_kurahuto
Tornado Generator
by -InfCode-
✦SASUKE✦ 2023 Scratch
by 04905783
SPS 1apr23-1.20.9-d
by S_P_A_R_T_Test
friends theme song
by piolalina
すごいたたかい 3D 2
by pafeiwasi
The Longest Platformer ever- KAIZO edition
by LVgaming