War Robots: Remastered V7.1

War Robots: Remastered V7.1

by jermajac000

👁 2,354 ❤️ 46 ⭐ 42 🔄 17
Created: Sep 7, 2021 Last modified: Mar 19, 2024 Shared: Sep 8, 2021

Description

Unfortunately, it appears that a bug has entered the game, ruining bullet sprites and making it weird, I don't really have incentive to fix it because I am literally working on a better version, and I haven't even touched the code in over a year so I have no idea what's going on. ☆ This game lags on Scratch depending on the device. Running this on Turbowarp converts scripts to Java to reduce lag! ☆ https://turbowarp.org/567447049 ☆ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ News: New update! Puncher-Shredder Hellburner is here! Try it out! Check out the new mechanics added to Murometz' weapons! They move smoother and follow the enemy better! All rocket hits should register damage. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Thanks to @Hellogillyface for the original game! Most in-game mechanics are made by me. Every sprite is made by me. Please give credit if you are to use any of my sprites. Thank you! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Updates! Update 1.1: Launch (Destrier is only robot in-game) Update 1.2: Added Behemoth and Hawk Update 1.3: Added Hawk's weapons and the corrosion effect. Update 1.4: Added Sharanga, damage booster, and enemy Sharanga. Update 1.5: Added Techno Scorpion and Jaeger. Update 1.6: Added Cossack and bug fixes Update 1.7: Added Minos and a visible health bar for the Sharanga enemy 1.8: Added Kid, Ao Ming, bug fixes 1.9: Added Nodens and healing 2.1: Added Murometz 2.2: Bug fixes 2.3: Added Ravana and lockdown effect 2.4: Minor changes to some game features 2.5: Removed visible variables and replaced with text system to look better 2.6: More bug fixes 2.7: Added Orochi and ViperStrike 2.8: Added weapons for Orochi 2.9: Added Luchador and explosion graphics 3.0: Added Shell and Blastcharge weapons 3.1: Added Revenant and corrosive flamethrower weapons 3.2: I don't want to add more update info lol (Guess I will anyway) *Many updates later* 4.3: Improved graphics for Dragon Breath and Glacier rockets *7 updates later* 5.0: Major bug fixes and map implementation 5.1: Bug fixes and testing of Erebus and Khepri 5.2: Updated some features for Jaeger 5.3: Khepri and heal link added 5.4: Kramola and homing machine gun mechanic implemented 5.5: Erebus and Smuta added 5.6: Music added 5.7: Added Invader, Taran, and Magnum 5.8: Added new looks for Behemoth and Minos (Both yours and the enemy's) 5.9: Added some new experimental content 6.0: Added the Weyland and healing aura 6.1: Added the Heimdall and the "Lantern" weapon 6.2: Tuned the corrosion effect down to be more realistic 6.3: Fixed bugs with Murometz's "Hard rain". Upped the damage and changed the amount of clones so it's balanced at all distances 6.4: Tuned down the damage on Zmej Murometz's weapons 6.5: Added the Blitz and particle effects for rocket boosters. Try it out on the following robots! Blitz, Murometz, Harpy, Siren, Luchador, and Cossack!

Instructions

What's up guys, Jermajac000 here, I made this account 4 years ago today, and I would just like to say that this is my final message. Thank you guys for the support on this game and all you've done for me, the glitch stays even though nothing changed in the code and I have no motivation to fix it. I am now graduating high school and have moved on, anyway love ya'll thanks for the great time here on scratch :) ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ☆ Controls you will need to know: (READ ALL OF THIS BEFORE PLAYING) ☆ WASD: Movement ☆ Hold down mouse: Fire ☆ F: Orbital Strike (Make sure you're at 100% charge first) (Orbital strike targets the location of your mouse pointer when the key F is pressed) ☆ Space: Activate ability ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ☆ Inspiration: Just wanted a quality project that I myself would enjoy playing.

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