FRAME FIGHTER

FRAME FIGHTER

by bobosigianan

👁 83 ❤️ 3 ⭐ 3 🔄 0
Created: Sep 2, 2021 Last modified: Jun 13, 2022 Shared: Sep 3, 2021

Description

#Warframe #Fighting #Battle #Shooting #TwoPlayer The Project is based off of WARFRAME (13+) by Digital Extremes, Ltd. Music by Keith Power and George Spanos. Characters in this Project: (U stands for Ultimate Ability) ASH ♂ Shuriken - Launches a duo of spinning blades at opponent Blade Storm (U) - Summons a volley of numerous Shurikens EMBER ♀ Fire Blast - Creates an expanding wave of incinerating plasma Inferno (U) - Commands numerous flaming comets to crash down EXCALIBUR ♂ Radial Blind - When opponent is in range, they are temporarily blinded and cannot see HUD Exalted Blade (U) - Launches numerous sword slashes towards opponent LOKI ♂ Switch Teleport - Instantly switch positions with opponent Radial Disarm (U) - When opponent is in range, temporarily disables their Weapon MAG ♀ Magnetize - When opponent is hit by bullet, they will temporarily attract projectiles Crush (U) - Crushes opponents in range, slowing them down RHINO ♂ Rhino Charge - Charges towards the opponent, dealing damage on contact Iron Skin (U) - Fortifies self, becoming immune to Weapon damage for a few moments TRINITY ♀ Link - Temporarily reflect some Weapon damage, while also taking less Weapon damage Blessing (U) - Heals self, temporarily moves faster and instantly reloads Weapon VOLT ♂ Speed - Temporarily increases movement speed and attack speed Discharge (U) - Creates a field that zaps opponents in range Weapons in this Project: VECTIS A sniper rifle. High damage, but reload after 1 shot. GLAIVE A boomerang-like Weapon. Can be thrown. SKANA A sword. Limited range, but good damage. BO A staff. Slow attack speed, but large range. BRATON An assault rifle. Average accuracy, good rate of fire. STRUN A shotgun. Strong at close-range. DUAL KAMAS Two sickles. Fast attack speed, but low damage. LATO A pistol. Highly accurate. Songs in this Project: 0 - No Music 1 - Grakata - by Keith Power 2 - Grineer Onslaught - by Keith Power 3 - March Of The Moa - by Keith Power 4 - (Untitled) - by Jason Graves 5 - Corrupted - by Keith Power

Instructions

Try the Project using TurboWarp: https://turbowarp.org/565915312?clones=Infinity&limitless&interpolate This Project requires 2 local players. First, click the Green Flag. SELECTING LOAD-OUT: Select - W A S D (P1) and Arrow Keys (P2) (Characters and Weapons information in "Notes and Credits") Change Skin - X (P1) and P (P2) (Only applies to Character, and not Weapons. Skins do not change your stats... at least for now.) Click "NEXT", to confirm Characters and select Weapons. Then, click "READY", to confirm Weapons and start the fight. Click the "Reset Wins" button to reset both players' wins to 0. The Slider on the top-left, named BGM, can have its number changed. This changes the song played during battle. Leave the number unchanged to keep the song random. Set the number to 0 to play without music. (List of songs in "Notes and Credits") FIGHTING: Move and Aim - W A S D (P1) and Arrow Keys (P2) Attack/Shoot - C (P1) and I (P2) Use Ability - V (P1) and O (P2) Use Ultimate Ability - X (P1) and P (P2) Abilities can be used when the Cool-down value (to the right of Health bar) is 0. When your Ultimate Ability is ready, a special icon will appear. During a match, some orbs will appear: Red orbs regenerate Health. Blue orbs temporarily make you move faster. Green orbs instantly reloads your Weapon. Purple orbs decrease Ability cool-down. Colorful orbs let you use your Ultimate Ability. VICTORY: Green Flag - Rematch (Back to Load-out selection) Click the "Reset Wins" button to reset both players' wins to 0.

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