Genesis Sonic 2 Engine (@griffpatch Platforming Tutorial)

Genesis Sonic 2 Engine (@griffpatch Platforming Tutorial)

by TTTEfanSQB

👁 1,130 ❤️ 24 ⭐ 24 🔄 2
Created: Jul 20, 2021 Last modified: Aug 11, 2021 Shared: Jul 31, 2021

Description

@griffpatch The Spriters Resource Xinos If you want to make a Sonic game using griffpatch's tutorial, this is the place for you! Give credit though :-) Release Notes: July 31, 2021 - Project released, but have major glitches (sprite, collision, and spindash corrections needed) August 1, 2021 - Fixed a glitch when switching to super form; added spindash dust; improved skid turn; you can now pick characters (no special abilities); added player animations for Tails and Knuckles; fixed the jumping sprite glitch (but it created another oops). August 2, 2021 - Knuckles now has his shorter jump height; fixed some sprite issues. August 3, 2021 - Refined a few things; added a secret (try and guess, hint: I, II, III, IV); added sound effects. August 4, 2021 - Fixed the sprite glitch with jumping; added Tails' tails, but they are still a WIP; added Tails' flight, which is a WIP. August 5, 2021 - Tails' flight has been refined; more tails animations, refined jumping for the most part. August 9, 2021 - Did some script refining. August 11, 2021 - Knuckles' jump height has been refined to match the games.

Instructions

Controls: Left and Right Arrows: Move Z or Space: Jump Down Arrow: Crouch Up Arrow: Lookup X: Super Activate/Cancel Down Arrow + Z/Space: Spindash 1: Stops all (temporary, mainly for me) Special Abilities: Z or Space when jumping (Tails): Fly Play on TurboWarp for a smoother experience: https://turbowarp.org/554496308?interpolate

Project Details

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