Description
5000 views? C O O L --Credits-- Credits: Studio MDHR, @billyismegood, @jaunitio1509, and Dogtoon64 (The ones with @ are Scratchers) *If you use this engine, please give credit to these people and me. (ignore these) #Botanic #Panic #Root #Pack #moe #tato #moetato #sal #spudder #weepy #the #onion #phy #carrot #phycarrot #Cuphead #games #game
Instructions
Press the Green Flag Twice to Start Game Crashed? Go to Turbo-warp!: https://turbowarp.org/545330589?fps=35&interpolate --DEFAULT CONTROLS-- Left / Right - Move Down - Duck Z - Jump Z while in Air - Parry Slap X - Shoot (Hold for Rapid Fire) X + Up - Shoot Up (Hold for Rapid Fire) C - Powerful Attack (Need at least 1 card to use) C - Super (Need all 5 cards to use) V - Dash S - Switch Weapon Enter - Pause game or Retry Down + Z - Fall through Platforms --How to Get Cards-- Shoot the Boss to Obtain Cards. (cards are shown next to the health bar) Every 160 damage you do, you get a card. (You can see each weapon's damage below) Use the Cards to do a Powerful Attack/Ex Attack, or use all five to do a Super that stuns the enemy, does lots of damage, and deletes all bullets that touch the attack. --Weapons-- You can only use two weapons at a time. *Weapon 1- PeaShooter Basic weapon. 4 damage for every shot. *Weapon 2- SpreadShot A high-damage weapon, if you can get close to the enemy. If all 3 shots hit, 6.2 damage for every shot *Weapon 3- Chaser Below-average damage, but no aiming required. 2.85 damage for every shot *Weapon 4- Boomerang Great coverage and great damage, aim backward for maximum range. 8.5 damage for every shot *Weapon 5- Charged Shot Hold attack to increase damage, no rapid-fire, so precision is the key. An uncharged shot is 6 damage, and charged shot is 55 damage *Weapon 6- Lobber Medium range and good damage with a slower rate of fire. Each shot is 11 damage --Charms-- *You can only use one Charm at a time. *Charm 1- Parry Sugar The first parry move is automatic. All you need to do is jump. *Charm 2- Smoke Bomb You will not take damage during a dash. A great defense maneuver. *Charm 3- Coffee Super meter continuously fills, in addition to what you earn. *Charm 4- Heart Adds a hit point but slightly weakens your attack power. *Charm 5- N/A No Charm
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