gbc.sb2

gbc.sb2

by DCPU-16

šŸ‘ 12,271 ā¤ļø 678 ⭐ 644 šŸ”„ 24
Created: Mar 18, 2015 Last modified: Sep 22, 2017 Shared: Mar 18, 2015

Description

FAQ available below. http://scratch.mit.edu/discuss/topic/60460/ Changes (gb.sb2 -> gbc.sb2) - GBC support! Double speed CPU, full GBC I/O, full Colour. - Wave channel fixes. Length counter fix. - UI Cleanup - Frameskip, zoom and border controls. - Rom Packer/Unpacker (will soon use LZW) FAQ: Q: Does it run Pokemon? A: Yes! All the way through probably, but don't hold me to it. Q: Why is it so slow? A: Per pixel Graphics and CPU emulation take a lot of time, especially when HALT instructions are not used. This can be pinned down to excessive processing per cycle in the timing emulation (vblank, interrupt polling and timer) and the crazy if/else chain I'm using instead of a function lookup table. It should be possible to clean this up in the future. Q: How do I run other games? A: See the Instructions. Q: What types of games run? A: Games that use MBCs 1, 3 or 5 should run. (most nintendo licensed games and homebrew) Q: Can you please improve the sound emulation? A: I understand your plight, but it won't be possible to make it sound much better unless the game is running at an acceptable speed.

Instructions

Play at almost full speed in the phosphorus player: http://phosphorus.github.io/#53005142 Buttons: Z = (A), X = (B), Space = Start, C = Select, Arrows = Dpad Click the cartridge to import a custom ROM. Click "PLAY" to start! Press 1 to change the Zoom. Press 2 to change the frameskip setting (0-slow&smooth, 8-fast&jittery). Press 3 to toggle the border. Tool for converting ROMS: https://dl.dropbox.com/u/12239448/gbrc/index.html Open the ROM and then copy the output into a text file. FIX FOR CHROME FREEZE BUG: http://scratch.mit.edu/projects/53005142/?autostart=false Most games are supported. If you find any games that are not supported, please mention them in the comments.

Project Details

Visibility
Visible
Comments
Enabled

More Cool Projects

Project thumbnail
View Project

Beat Up Mario camman18 button

by secretuch

Project thumbnail
View Project

Endless Numbers oc 5/300

by MuzLors234

Project thumbnail
View Project

Pikachu is embrassed

by cat76533

Project thumbnail
View Project

Beat up Jack Truck in Mickey Mouse Costume SEASON 2 [5]

by Hubert_stach78

Project thumbnail
View Project

CloudOS 12 Beta2

by Toprakscr

Project thumbnail
View Project

Smug Numberblock 3 Vector

by Redd_Creator2000

Project thumbnail
View Project

Five Nights at Kirby's Collab (8)

by jayceon124311

Project thumbnail
View Project

Seadtype V28.4

by stevenrobloxisback

Project thumbnail
View Project

Numberblocks Intro REMADE (FIXED)

by elinery

Project thumbnail
View Project

Beat up Sonic and Pinkie Pie! remix

by wsmith16384

Project thumbnail
View Project

[unoffical] Undertale Neutral Run Sans Fight!

by Tota83

Project thumbnail
View Project

Beat Up Screen Gems V7

by ChermayeffTesting

Project thumbnail
View Project

AKO OS open source OS

by LSD91

Project thumbnail
View Project

The Earth 0

by haruni459

Project thumbnail
View Project

Beat up gray wolf

by MsEdwards2022

Project thumbnail
View Project

Lysek OS

by Lysek0707

Project thumbnail
View Project

Beat up Sonic MOAR! remix

by doomyguy15

Project thumbnail
View Project

Vhs sans fight phase1

by keitarou0620

Project thumbnail
View Project

Algicosathlon leaderboard template

by PixelCat9

Project thumbnail
View Project

Interactive Spanish, alphabet lore, heroes

by russian_lore1356

Project thumbnail
View Project

AY in Snowball Race! [ Remix 17 | 27 Players ]

by KijobalKijobol5673

Project thumbnail
View Project

[å†ē¾PV+ļ½½ļ½øļ¾˜ļ¾Œļ¾Ÿļ¾„ę¼”å„]ć‚øć‚§ćƒ˜ćƒŠ / wotaku feat. åˆéŸ³ćƒŸć‚Æ

by amo0926

Project thumbnail
View Project

AY in Free-For-All Elimination [Ultimate Version!] [ZYellow is here!]

by wongzy_1234

Project thumbnail
View Project

Tom and Ben News Back on Television! v 2. remix

by jacejim