
Outbreak REMASTERED #games
by Game_Talk12
Description
WEAPONS 1 - Handgun/Pistol 2 - SMG/Uzi 3 - Assault Rifle/FN Scar 4 - Minigun 5 - Shotgun/Double Barrel 6 - Burst Rifle/ Aug A2 7 - Auto Pistol/TEC-9 8 - Goose/EGGK47 9 - Throwing Stars V1 - Raygun V2 - Crossbow V3 - IN THE WORKSHOP V4 - Dual Uzis -------------------------------------------------- IF EXPERIENCING LAG RUN HERE: https://turbowarp.org/499117090 ------------------------------------------------------- Thanks to @warfame for his tutorial. I watched it a long time ago, and my game has changed a lot. What started with one zombie and two guns has now evolved into an original game that I can be proud of I appreciate the people who viewed this game. Thanks. ------------------------------------------------------------------------- UPDATES - 0.7 seconds to lose a heart (used to be 0.5) - Deleted RPG (It was useless) -Added timer -Added New Gun -New Wire traps -Zombies now have 3 lives -More weapons coming soon -Removed "Win Screen" -New Music -Added "Speed Zombie" -Added "Strong Zombie" -Now every 10 seconds your health will regen by 1 -Added Low health effect -New minigun -Changed some art -Added power up -Changed Zombie spawn rates -Cleaned up hearts (they will hide until you take damage then re-hide so that they don't take up space) -Added void zombie (These zombies have 7 hearts and move as fast as the speed zombies) -Changed More art -Changed speed power up to "Energy Drink" (mainly for visuals) -Added "retry" button - New "Dino Gun" -More power-ups soon -Power Coil and Energy Drink are out now (Energy Drink increases speed by 1 step and Power Coil Increases damage by 1) -Minor Change, nerfed "Void Zombie" so now it moves 3 steps instead of 4 and has 6 lives (Same as "Strong Zombie) -BIG Update today. Changed player's hand positions to be more realistic -Added a LOT of sound effects and changed some old ones -FINALLY added the new music -Added more shading to the player -Changed the background and took away the death scene SHUTDOWN 2 UPDATES -2 new maps -Fixed a few glitches (Background Switch Detection, ----Variable Hiding and Showing, making sure the Retry Button shows, etc) -Removed Sniper -Changed the Sawed-Off to a regular Shotgun and changed its visuals -Added more realistic details to the player -Changed bullet costumes -Added Mines (They one-shot all zombies but you only get two and if you get caught in the explosion you die too) -Made the game have more of a Dark Theme -Added knockback effects with the Shotgun and Minigun -Moved around some of the UI -Added the new "Special Bullet" item. This will shortly allow your bullets to pierce enemies OUT OF SHUTDOWN -Added Firework Launcher for New years -Added Eyes to the player and Zombies as Suggested by @Pixel_Creationss -New gun costumes -Better coloring and a spawn rate system -New movement, Background, No retry button (Too many bugs) new costume features, new health system, and more. - 2 New guns (6 and 7) - New music and SFX -Updated Thumbnail and Start Screen -2 new zombies (Voidling and Explosive) -New "Health Pack" -Removed FW Launcher -Few small changes to sounds and costumes -New button effects, added Mute Button (M) -Now able to replace Items (Added timer system for them) -New SFX and Music -New level added (Insane has every zombie and no health packs) -New item - Bug Fixes and Slight Costume Changes to Minigun, Dual Uzis, and Uzi -Added restriction to item spawning (Some won't spawn in some levels) - New design for Tank Zombie - Changed menu button Placement -New Crossbow Costume -New Gun -Zombies now have arms and if Mine is shot, it will explode -New laser bullet costumes -Zombies can no longer move through Wire Traps -Zombies now deal double damage in insane mode -Costume changes (Backgrounds, player, and enemies) -Removed "Super Trigger" (Wasn't working but if I find a solution I'll add it back) - More costume changes (Zombies, Player, and Items) - New effects for Energy Drink - New Shotgun spread (Thanks to @StephenehpetS) - UI changes - Level Selection remade and now has difficulty descriptions - New "Zombie Profiles" - New Music and SFX - New thumbnail and bug fixes - Art changes - More SFX and Art changes along with bug fixes - Better scripting for zombies, speed zombie slower by .5 steps - Removed and added some guns - Remade difficulty screen AGAIN - Voidlings now absorb bullets when shot (Bullets were able to pierce them and be OP) - Updates to Mass Zombies - Color changes - Huge Bomb zombie fixes and updates - New Thumbnail - New Menu Music along with better music scripting - Level 2 has its own music now - Small bug fixes - Better scripting for Mines and Wire Traps - Costume Changes - Working on a new gun system so I can add animations Thanks for over 200 Views #all #all #all #all #all
Project Details
- Visibility
- Visible
- Comments
- Enabled
More Cool Projects

beat up caillou
by lol0311

Beat Up Sonic remix remix
by neremo953

beat up scratch cat 2! Update
by deerhead0526

【SDGs games】LETS, 海の魚を守ろう!
by UOVJ

FNF vs Bunzo Bunny (Musical Memory)
by chucky_lee

Beat Up Ball remix 3
by ATF1009

beat up pico 2024
by christywifi

add a button to beat up scratch cat (2) remix new all!!!!!!!!!
by Traw2016

Geometry dash 2.2 but with 3 levels
by LethalFox9

Add A Button To Beat Up Dot [3]
by Rileyroo2011

fnaf fight cloud
by klivingston-tcsbuf

GENOCIDE ASGORE FIGHT (Undertale)
by Alphys-

Numberblocks Band Quarters 6 (Version 2 + For MrBond,Band Version)
by atakan9

scene 1 story board 3
by CircleBasic

Beat Up Dark Snapchat
by BentleeFan77

Scratch: Story Mode - Season 2 | Episode 1
by -Cinematic-

Eraser Tests Gravity
by CrazyBFDI

CRUMBLING TOWER - a game
by jfan-deanza

Beat up Evil Firey (Add A Button To Beat Up Evil Firey) remix-4
by CLAX1212

Dogeminer 2 back 2 the moon
by LoganF-R45AC

Griffpatch Scratch RPG BETA
by JayromeStudios

Super Mario Explore 6 Fall of Koopa
by TMD-Games

Super Mario Bowser Chaos The Return of Cappy
by --MuffinHead--

fly swatter
by hehe-games_OFFICIAL