3D Perlin Noise Terrain Engine v3

3D Perlin Noise Terrain Engine v3

by Layzej

👁 2,490 ❤️ 144 ⭐ 128 🔄 2
Created: Feb 7, 2015 Last modified: Jul 4, 2015 Shared: Jul 4, 2015

Description

V3 - Now uses precomputed perlin matrix for extra speed. Uses four octaves of Perlin noise ( http://scratch.mit.edu/projects/33521556/ ) to generate the terrain. By default each octave is twice the frequency and half the amplitude - but you can adjust that with the sliders.

Instructions

Use the arrow keys to scroll around. Change frequency and amplitude of any of the four octaves to change the properties of the terrain. FOR SPEED Run it here: http://phosphorus.github.io/#46937012

Project Details

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Remixed From
Project #33993248
Original Project
Project #23503237

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