mineblock v0.022
by rens2
Instructions
PLAY HERE FOR LESS LAG: https://turbowarp.github.io/#415045510 CONTOLS: WASD to move. MOUSE to rotate the camera. SPACE to jump. 1-5 to select blocks. CLICK to mine/place blocks. Go here to share your world with others: https://scratch.mit.edu/discuss/topic/432749 INFO: This is a game inspired by minecraft. Keep in mind that this may have some features(glitches or bugs). EDIT LOG: 19-8-2020 v0.022: You can now save your world! I was a bit busy so the saving took a while but it's finally done. 13-8-2020 v0.021: Fixed being able to place blocks on the edge of the map, made the grass block look better in wireframe, changed the delay between placing and breaking blocks a bit and prepared a bit for saving. 13-8-2020 v0.020: Added a simple settings menu so I can add things like saving in the future. 11-8-2020 v0.019: Fixed all the broken seeds. 7-8-2020 v0.018: Shaded stone, fixed being able to place blocks inside the player from some angles and added an option to hide variables. 6-8-2020 v0.017: Added placing and breaking of blocks. Don't know if I made any mistakes so tell me if I did. 5-8-2020 v0.016: Added a checkerboard texture to the world so it's easier to see where you are and added an outline for the blocks you're looking at (no breaking an placing because these 2 things took so long to test and code). 2-8-2020 v0.015: Added shading to the leaves, fixed some trees being cut off at the edge of the map, added a better triangle filler, made the player stop when it hits the edge of the map, changed the mouse controls a little bit and removed herobrine. 1-8-2020 v0.014: Added a full player controller(might be changed a bit later). 1-8-2020 v0.013: Made some quick changes so it could be shared. v0.001 - v0.012: @secretaccount3 CREDITS: @rens2 for all the coding. @-finaltrack- for the 3D triangle filler. @mathmathmath for the 3D wireframe. @nXIII for the simplex noise. @-rex- for the triangle filler @WO997 for most of the inspiration. (Tell me if I forgot someone)
Project Details
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