Neo-Genesis Sonic Engine With Extra Characters 'n' Stuff

Neo-Genesis Sonic Engine With Extra Characters 'n' Stuff

by hahasamian

πŸ‘ 19,931 ❀️ 604 ⭐ 571 πŸ”„ 135
Created: May 4, 2020 Last modified: Sep 12, 2024 Shared: Sep 1, 2020

Description

Credit to @tomicool for his project Genesis Sonic Engine. Credit to t0ms0nic for the sprites. Credit to Sega and Sonic Team for Sonic the Hedgehog. Credit to Jun Senoue and Tony Harnell for "Passion & Pride-- It Doesn't Matter RMX 2.014k" - Man that is one name. Fun Fact: This update started several months ago when someone asked me to add scroll locking to the engine. Now look where we are.

Instructions

NOTE: Currently there's a few issues with the collision, but I'll try to figure out the bug and fix it later. Too tired tonight... But expect updates, including this and other features I just realized I forgot! lol Hello, world! Soo, this update was a long time coming. There's several additions here, as you can see... Feel free to mess with the Z Camera and cool stuff like that, but the coolest addition is my multi-character system from GSUE! I've wanted to start integrating GSUE code into NGSE for a while, and here's something I think is pretty neat! Hover over the mouse to access all the crazy options! I know this is just a liiittle late to be celebrating GSE's birthday but well, it is what it is. I'm only off by a day, which is better than I can say for most things. Speaking of which, for those unware, my GSE-Fest contest is being extended to September 15th! Also GSE Sonic is animating even more closely to his original self than GSUE. I'm proud

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