Description
|>>PLEASE REPORT ALL BUGS THAT YOU FIND<<| Known bugs~~~ (None, please report any you find) ________________________________________ Music~~~ Minecraft Dungeons Menu Theme Creeper Woods Theme Squid Coast Theme Pumpkin Pastures Theme Dingy Jungle Theme Frozen Fjord Cave Theme all of these are from the actual Minecraft Dungeons ---------------------- People who gave ideas or pointed out bugs: @MineCrafter13123 @JackSNCC @Digi-man @theduke906 @Pyrana- @zakh9 @ir0n_f1st_45 @Fathom6789 @57919 @ktsea
Instructions
((( MAJOR REMAKE INCOMING. I REPEAT, MAJOR REMAKE INCOMING!!! ))) PATCH NOTES 7/31/2022: Added firework sounds 7/25/2022: Added 3 artifacts: Totem of Regeneration, Wind Horn, and the Firework. Resprited the cursor to better match the art style, redid the collision with the rock so you can slide on it and not dash into it. Survive 40 seconds, and you'll meet a new friend... 6/17/2022: Water, lava, rock textures and arrow count font updated to match the style of everything else, and the Game Over screen is less odd looking now. Armored Zombies now give 1 XP on armor break and 1 XP on defeat 11/3/2021: You can (hopefully) no longer camp in the corner and arrows can now be fired while you're on the wall 10/6/2021: Added Warped Forest Theme to the Nether biome, also made the controls more visible and more Minecraft-y 8/25/2021: Fixed Zombified Piglin hurt sprite 6/16/2021: Added Zombified Piglin and Drowned for the bottom right corner so you can't camp in the bottom right anymore, redid some sprites to be more consistent and just better 5/13/2021: didn't realize that the 5th of May was this game's anniversary so uhhh... update! Retextured heart to be more faithful to the original Dungeons, added new Nether map, death screen is different now. 2/11/2021: You can now move with the arrow keys. 1/20/2021: Santa Hats removed from armored zombies. 1.3.5: Armored zombies get a Santa Hat, new snow map, and you can now toggle sfx and music off. I didn't have time to playtest this, please report bugs if you find them! 1.3.3.2: Cursor added for improved aiming, minor sprite changes, including a new Damaged Vindicator and the bottom bar looking cleaner. The control tips are now brighter so they're easier to see and come in sooner. Also, a drinking sound effect was added whenever you pick up a healing pot. 1.3.3.1: Fixed a bug where hitting an enemy would cause them to be knocked back, but not lose health. 1.3.3: Respawn button added, and Dash (Naruto Run) has been majorly buffed, and dash sprite changed so Steve does not look like he's naked. 1.3.2: Bow now has a longer cooldown and a new jungle map has been added in tribute to the Jungle Awakens map. Update 1.3.2.1: Made armored zombies spawn less frequently. Update 1.3.2: ??? Update 1.3.1: The Skeleton only spawns once and no longer shoots arrows after death, and spawns later. Not being hit by zombies or vindicators has been fixed. Also, the cover has been made... better? It says the version now, so I guess it's better. Update 1.3: A Skeleton has been added, and the reason it's only one is because it's both overpowered and near impossible to add more. Armored zombies now spawn later, less frequently, and in the bottom left corner, so getting stuck in the bottom left shouldn't be an issue anymore. ___________________________________________ if you like this game check out my other game, dodge! https://scratch.mit.edu/projects/188417246 ___________________________ WHEXP Last Refreshed: 12/14/2020 ____________ Instructions: WASD to move around, F to dash. CLICK to attack with a sword, E to shoot an arrow from thou bow. You gain EXP as you play. World Highest EXP is beneath EXP. WHEXP will be refreshed every now and then. _______ Hints: 1: Arrows tear through zombies, but will be stopped by Vindicator Axes and Skeletons' bones 2: Arrows can be picked up to restock. There can never be too many arrows! Except for when you have so many arrows you spend the entire game jealously guarding your horde of arrows. 3: Water flows up and to the right. No getting in from the top! 4: Rocks are impenetrable.
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