Description
════════════════════════════════════ Follow my CLOUD RPG COMMUNITY studio to find players and discuss strategy: ★ https://scratch.mit.edu/studios/26026538/ ════════════════════════════════════ ★ Select Solo for single player. ★ Select Team Up for multiplayer. Online play does NOT work for New Scratchers. However, anyone can play online on the TurboWarp backup server: https://turbowarp.org/356929022?hqpen ════════════════════════════════════ Preventing Disconnects: ★ Make sure you have all other tabs closed and your computer is plugged in. ★ DO NOT switch to another tab in the middle of a team-up battle. ★ If disconnects still persist, try restarting your computer or going to TurboWarp. ════════════════════════════════════ FAQ: ★ There are 10 stages in Solo & 20 stages in Team-Up. ★ Both players will recover 1 MP at the end of every turn. ★ Turn order is dictated primarily by the speed (spd) stat. ★ If both players have the same spd stat, "player 1" (the red wizard) will go first. ★ If your timer runs out in a multiplayer battle, your turn will be skipped. ★ All enemies have an attack pattern. ★ Most (but not all) enemies will gang up on whoever has the lower MAX HP stat. ★ If a player dies, all enemies will switch their target to the player who is alive, until this new target dies. ★ If a player dies, the following buffs are reset: Guardian, Overdrive, Charge, Haste. ★ The Focus buff will not go away for the rest of the battle once it is cast. ★ Crit stuns (from Focus) only trigger if the attacking player is faster than the target. ★ If a player dies while guardian is active, Guardian will no longer be active for BOTH players. ★ Guardian, Overdrive, and Haste do not stack if cast twice. ★ Block stacks with Bulwark. ★ Bulwark stacks with itself. ★ If you die, your partner can easily heal you the next turn! Please DON'T give up and disconnect. ★ All stages are possible. ════════════════════════════════════ Credits: ★ The music is from Fire Emblem Awakening and Fire Emblem Fates. ★ The sound effects are from Fire Emblem Heroes. ★ HP bars are based on code from @HyperCode. ★ Text displays use code from @djpro. ★ Most sprites and backgrounds are from "Superpowers RPG Battle System Asset Pack" by Pixel-boy. ★ The loading screen background and some spell effects are from RPG maker MV's default graphics collection. ★ The button UI is from "Button Assets" by Luke. ★ I used flamingtext.com for large text displays. ════════════════════════════════════ #online #cloud #rpg #multiplayer #strategy #mobile ════════════════════════════════════
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