Description
@tomicool for creating Genesis Sonic Engine. t0ms0nic for the sprites used in GSE, including some new ones I implemented. @Ludominous made the Drop Dash's code. Bug me if you want it better though. Creds to "djgwizproductions" for the It Doesn't Matter Remix, I guess. That's the music I found. Currently it's a temporary replacement for something better that hopefully I'll get permission to use soon. If there's any tracks you'd like to suggest for a festival like this, let me know! I was digging around all over the place for stuff and this was what I landed on after the other one didn't work out.
Instructions
NEXT NGSE BUILD: https://scratch.mit.edu/projects/356311956/ Hello, and welcome to the project to kick off this month's event (celebrating the upcoming anniversary of Genesis Sonic Engine), GSE-Fest! It's a contest for making an original GSE experience, including a level and possibly some original moves. This new version of GSE is meant to assist the festival by being more remix-friendly, containing my easier to work with animation system for GSUE and some nice other little tricks! If you have any questions about how to use this project, just ask! I'll be happy to point you in the right direction and may even add in some "comments" in the editor! LET THE FESTIVAL... BEGIN! Instructions are in game. Following is an update log: Neo-GSE: Engine has been revamped somewhat! -Animation adding is now a simpler process. -Peel-Out and Drop Dash have been added; these are now more of a standard than they were at the time of the initial release. -Project looks better in Scratch 3.0 now, courtesy of Hahasamian's tutorial here: https://scratch.mit.edu/projects/272689985/ Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #74711180
- Original Project
- Project #74711180
More Cool Projects
-

Beat up więc
by Olek32167xv
-

Mixels Intro S1,2,3,4,5,6,7,8,9 Parts (Remastered) remix
by GinoRHernandez
-

<[{(COLLABS)}]>talking tom and ben news hd 9: muchos gracias copy remix
by everton_trader2
-

Beat up scratch cat: Deluxe Edition! v1.5
by tehbadprojekter1529
-

Beat Up Trash Can (0)
by JPPORTUGAL
-

(UNFINISHED) Random Sound Effects!
by __Shardstar__
-

Tidal Wave
by cancamacanza
-

Bluey Boldface V7.2
by deejaysilver
-

Beat Up Best & Bester! (Extreme!) (Father's Day Special) (114)
by 09limbua
-

Lisa Says Yes sprunki!Sentanced: GROUNDED 4 LIFE
by Jellycatexpert
-

Android 4.1.2 incoming call
by FNFpibbycorrupted123
-

Numberblocks Generator (N7's version)
by theice7
-

Samsung SGH D500 (E+) SU/SD Animations
by Jeremiahburke507-
-

what have i done
by CrazyAl344
-

2001 Honda Accord Euro-R speedometer mph ver (fast)
by Randomdude68374
-

Lamborghini V12 hybrid speedometer
by MUHAMMAD188
-

mandelbrot
by Duckhole10
-

Strata mining α7.8
by A20080901
-

Rocket Santa
by ccallahantow
-

猫クリッカー 完全版 Ver.0.0.3
by haru4shi
-

Turn Bass - Remastered
by LiamPlayzXD
-

Endless Russian | где
by arabiclore
-

The Meme Storm. But EVEN FUNNI
by pringles1001
-

Beat up Edward DLC Reimagined 7-3.2
by mugpanic