Neo-Genesis Sonic Engine for GSE-Fest!
by hahasamian
Description
@tomicool for creating Genesis Sonic Engine. t0ms0nic for the sprites used in GSE, including some new ones I implemented. @Ludominous made the Drop Dash's code. Bug me if you want it better though. Creds to "djgwizproductions" for the It Doesn't Matter Remix, I guess. That's the music I found. Currently it's a temporary replacement for something better that hopefully I'll get permission to use soon. If there's any tracks you'd like to suggest for a festival like this, let me know! I was digging around all over the place for stuff and this was what I landed on after the other one didn't work out.
Instructions
NEXT NGSE BUILD: https://scratch.mit.edu/projects/356311956/ Hello, and welcome to the project to kick off this month's event (celebrating the upcoming anniversary of Genesis Sonic Engine), GSE-Fest! It's a contest for making an original GSE experience, including a level and possibly some original moves. This new version of GSE is meant to assist the festival by being more remix-friendly, containing my easier to work with animation system for GSUE and some nice other little tricks! If you have any questions about how to use this project, just ask! I'll be happy to point you in the right direction and may even add in some "comments" in the editor! LET THE FESTIVAL... BEGIN! Instructions are in game. Following is an update log: Neo-GSE: Engine has been revamped somewhat! -Animation adding is now a simpler process. -Peel-Out and Drop Dash have been added; these are now more of a standard than they were at the time of the initial release. -Project looks better in Scratch 3.0 now, courtesy of Hahasamian's tutorial here: https://scratch.mit.edu/projects/272689985/ Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #74711180
- Original Project
- Project #74711180
More Cool Projects
Tofaş ve Araba Piyasa Oyunu
by Tofash
Water drowning this creator but
by Tfird2024
Warrior Project beat up zombie 2 plus ! no blood #game #games #all #trending #beatup remix
by Lestat1025
SpongeBob Intro remix remix remix
by Joerobin
Beat Up Brisk iced Tea
by dirtotheobjectrises
brave search
by OSTVA
Endless Music Maker V4 / Whole Notes
by XLoreLetter
Endless russian predictions
by alphafan40
Sprunked Retake is Back!!
by 24256B21
GRIEF (GD) 1.6 (BUFF UPDATE)
by Jaydahooper
Sprunki Pyramixed +Temu brud
by kentrell7
use for games
by bohdanvangheem
Virtual Fidget Spinner Dab on em
by 240232SK
Angry Birds Level Designer: June 17th 2020 DEMO
by brownie220
TVOKids Logo Bloopers Crazies - Everyone is Crying!
by RealAlfieYT222
angry birds 2 demo
by TANGS4533I
脱出ゲーム
by aoi1011
Lunar 3D Engine v2.1.1
by TheGoodGuy8000
3D Extension
by lolucky
talking tom and ben news 10: edición extendida
by mateothebb
5-Minute Timer
by PawsitiveComedy
4 And 2 News Doki Story Day copy
by JojosWorld32
Servbot
by swoedandgiggles
Beyond Universe Size Comparison
by Saggitarius-A