Neo-Genesis Sonic Engine for GSE-Fest!
by hahasamian
Description
@tomicool for creating Genesis Sonic Engine. t0ms0nic for the sprites used in GSE, including some new ones I implemented. @Ludominous made the Drop Dash's code. Bug me if you want it better though. Creds to "djgwizproductions" for the It Doesn't Matter Remix, I guess. That's the music I found. Currently it's a temporary replacement for something better that hopefully I'll get permission to use soon. If there's any tracks you'd like to suggest for a festival like this, let me know! I was digging around all over the place for stuff and this was what I landed on after the other one didn't work out.
Instructions
NEXT NGSE BUILD: https://scratch.mit.edu/projects/356311956/ Hello, and welcome to the project to kick off this month's event (celebrating the upcoming anniversary of Genesis Sonic Engine), GSE-Fest! It's a contest for making an original GSE experience, including a level and possibly some original moves. This new version of GSE is meant to assist the festival by being more remix-friendly, containing my easier to work with animation system for GSUE and some nice other little tricks! If you have any questions about how to use this project, just ask! I'll be happy to point you in the right direction and may even add in some "comments" in the editor! LET THE FESTIVAL... BEGIN! Instructions are in game. Following is an update log: Neo-GSE: Engine has been revamped somewhat! -Animation adding is now a simpler process. -Peel-Out and Drop Dash have been added; these are now more of a standard than they were at the time of the initial release. -Project looks better in Scratch 3.0 now, courtesy of Hahasamian's tutorial here: https://scratch.mit.edu/projects/272689985/ Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #74711180
- Original Project
- Project #74711180
More Cool Projects
Grand Theft Auto V
by charleschambers879
FNF SPAM IMPOSSIBLE
by GreenMan287
Here's my Prediction.
by PidiAmo
Buttons gary
by jace18099
Beat Up Greeny V 0.2
by newmyles
☁️ Among Us Scratch v3.21 (online)
by 180-3Re
German Numbers Band 1
by IgnatiusGaming12345
Clicker Defense! V.9 - #towerdefense - #clicker - #clickerdefense
by tiprobet
e.
by infinityruan
Make Your Own BFDI Season
by Rgamer2018
WHEN YOU BOTTLE FLIP
by -SAUS-
Beat Up Mario 2.8 added More Buttons!
by Ele12345
Tower Builder
by joey140
Fidget Spinner
by trashkids1
Sonic CD Scratch (Alpha 0.4) Palmtree Panic WIP
by PokaTrenerKarol
スパムトンNEO素材 spamton
by sugiharu1012
[プレイ非推奨]☁Online オンライン人狼ゲーム v1.1.0
by sakamotor
Beat Up DaveAndBambi2022 (Old)
by DaveAndBambi2022
ADOFAI - Neo Cosmos T4.5
by Aqua1289
Yoshida Free For All Elimination!
by YoshidaYT
THE FIGURE ENRAGED (Doors Unused Ost Record)
by treehouseboi
BFB Four Text to Speech
by CrazyBFDI
Apocalyptic Survivor
by OpEnSaDoR
Windows Server 2019 Crazy Error Maker 2
by AndersandAngus2012