Neo-Genesis Sonic Engine for GSE-Fest!
by hahasamian
Description
@tomicool for creating Genesis Sonic Engine. t0ms0nic for the sprites used in GSE, including some new ones I implemented. @Ludominous made the Drop Dash's code. Bug me if you want it better though. Creds to "djgwizproductions" for the It Doesn't Matter Remix, I guess. That's the music I found. Currently it's a temporary replacement for something better that hopefully I'll get permission to use soon. If there's any tracks you'd like to suggest for a festival like this, let me know! I was digging around all over the place for stuff and this was what I landed on after the other one didn't work out.
Instructions
NEXT NGSE BUILD: https://scratch.mit.edu/projects/356311956/ Hello, and welcome to the project to kick off this month's event (celebrating the upcoming anniversary of Genesis Sonic Engine), GSE-Fest! It's a contest for making an original GSE experience, including a level and possibly some original moves. This new version of GSE is meant to assist the festival by being more remix-friendly, containing my easier to work with animation system for GSUE and some nice other little tricks! If you have any questions about how to use this project, just ask! I'll be happy to point you in the right direction and may even add in some "comments" in the editor! LET THE FESTIVAL... BEGIN! Instructions are in game. Following is an update log: Neo-GSE: Engine has been revamped somewhat! -Animation adding is now a simpler process. -Peel-Out and Drop Dash have been added; these are now more of a standard than they were at the time of the initial release. -Project looks better in Scratch 3.0 now, courtesy of Hahasamian's tutorial here: https://scratch.mit.edu/projects/272689985/ Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #74711180
- Original Project
- Project #74711180
More Cool Projects
My Serbian Alphabet Lore (Old) (RE-UPLOADED)
by AlfabetoLoreSerie
Beat up Nano (0)
by ptv_23
If the darkness took over the Scratch 3.0 show Eat Corrupted
by oliveira_7g
Black Hole Add Round 9
by Goodall90extras
sound buttons (More buttons)
by PizzaMan_12
(Latin American Spanish Edition) Bop It Original Looks Made In Bop it 2009 Sound Effect
by timhe00055
Beat Up Marvin!
by thesecretsussy
Numbers Band 64 311-345
by tatudobenja2407
Windows 10 Build 10074 Crazy Error remix
by nihaelmannukadan35
Warrior Cats Creator Game
by ThatDrag0nGirl
Fidget Spinner
by Doggo555Am
the mine song out of hand
by safetystephen
smith pong map
by pickle-chin
[ Dustswap: Dusttrust ] ( Phase 1-3 )
by modeck
Friday Night Fever Vs. Fever Town Mod | Week 2
by CharizardAaroshdude
We're Going on a Bear Hunt
by ElizaD31
Angry Birds Level Creator remix-2
by weewee300
beat up scratch cat V3
by hartcasey07
My Interactive Endless Alphabet remix-9
by splashyideas
Beat Up Nibble Nom (Logo Quiz World & Logo Game Buttons) [2]
by JPPORTUGAL
OmNom Time
by MaskedTape
BEAT UP SOKABL (CAMERA GAME)
by Scungilio64
(FIXED) Preview 2 Scratch Cat in G Major 22
by gamerboy1228
Endless alphabet C-5 - CONTRAPTION remix
by jellyman23scratch