Neo-Genesis Sonic Engine for GSE-Fest!
by hahasamian
Description
@tomicool for creating Genesis Sonic Engine. t0ms0nic for the sprites used in GSE, including some new ones I implemented. @Ludominous made the Drop Dash's code. Bug me if you want it better though. Creds to "djgwizproductions" for the It Doesn't Matter Remix, I guess. That's the music I found. Currently it's a temporary replacement for something better that hopefully I'll get permission to use soon. If there's any tracks you'd like to suggest for a festival like this, let me know! I was digging around all over the place for stuff and this was what I landed on after the other one didn't work out.
Instructions
NEXT NGSE BUILD: https://scratch.mit.edu/projects/356311956/ Hello, and welcome to the project to kick off this month's event (celebrating the upcoming anniversary of Genesis Sonic Engine), GSE-Fest! It's a contest for making an original GSE experience, including a level and possibly some original moves. This new version of GSE is meant to assist the festival by being more remix-friendly, containing my easier to work with animation system for GSUE and some nice other little tricks! If you have any questions about how to use this project, just ask! I'll be happy to point you in the right direction and may even add in some "comments" in the editor! LET THE FESTIVAL... BEGIN! Instructions are in game. Following is an update log: Neo-GSE: Engine has been revamped somewhat! -Animation adding is now a simpler process. -Peel-Out and Drop Dash have been added; these are now more of a standard than they were at the time of the initial release. -Project looks better in Scratch 3.0 now, courtesy of Hahasamian's tutorial here: https://scratch.mit.edu/projects/272689985/ Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #74711180
- Original Project
- Project #74711180
More Cool Projects
rooms low detailed entity spawner remix
by NACHO_T7
Paper Minecraft 1.21 Bedrock Edition (not compatible with xbox controlers)
by NintenAnimations
【元傾向1p】ネプリーグ ファイブボンバー風ゲーム!vr2.0
by tomeitou_tomeitou
Super Mario Maker 5/ SMM4 Revamped
by spyromaker3
Seadtype V16.6
by BonesonScratch
Osu! Mania V3 | (ALPHA)
by Naaag_
UNDERTALE TEMU
by eloimeji
FAVORITE THIS TO MAKE ME SO HAPPY!!!!
by TheStarcoinComedian
Minesweeper
by ArnavS-777
The Black Hole Add round 5
by ogorodnikov_a
Beat Up Bimo!
by tiziland009
messing with the mine song remix
by freecoder11
Super Mario Online Multiplayer
by Playstation666
Cat Avatar Creator - Derp Edition
by AllyCat_711
JJBA Stands Playground V3.7
by JojosBizzareProfile
An Ordinary Adventure: Forgotten
by ZachBoyAdvance
Cuphead Scratch Port (Pre-Release)
by thegaminggang100
drive five five os e newweweww
by danileng
PvZ DS Sprites
by MasterEpic777
バウンティラッシュ
by KD_game
Números 1-999
by Pollux77
Beat Up Objects (The Joy of Creation Story Mode Version)
by Bioshy_2012
[FULL GAME] Ultimate Custom Night! [UCN]
by POTatorK1ng5
Interactive Mouseheadz V12.6
by Batatapo89RisesYETAg