Neo-Genesis Sonic Engine for GSE-Fest!
by hahasamian
Description
@tomicool for creating Genesis Sonic Engine. t0ms0nic for the sprites used in GSE, including some new ones I implemented. @Ludominous made the Drop Dash's code. Bug me if you want it better though. Creds to "djgwizproductions" for the It Doesn't Matter Remix, I guess. That's the music I found. Currently it's a temporary replacement for something better that hopefully I'll get permission to use soon. If there's any tracks you'd like to suggest for a festival like this, let me know! I was digging around all over the place for stuff and this was what I landed on after the other one didn't work out.
Instructions
NEXT NGSE BUILD: https://scratch.mit.edu/projects/356311956/ Hello, and welcome to the project to kick off this month's event (celebrating the upcoming anniversary of Genesis Sonic Engine), GSE-Fest! It's a contest for making an original GSE experience, including a level and possibly some original moves. This new version of GSE is meant to assist the festival by being more remix-friendly, containing my easier to work with animation system for GSUE and some nice other little tricks! If you have any questions about how to use this project, just ask! I'll be happy to point you in the right direction and may even add in some "comments" in the editor! LET THE FESTIVAL... BEGIN! Instructions are in game. Following is an update log: Neo-GSE: Engine has been revamped somewhat! -Animation adding is now a simpler process. -Peel-Out and Drop Dash have been added; these are now more of a standard than they were at the time of the initial release. -Project looks better in Scratch 3.0 now, courtesy of Hahasamian's tutorial here: https://scratch.mit.edu/projects/272689985/ Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #74711180
- Original Project
- Project #74711180
More Cool Projects
U-60
by acr0314
Beat up Sonic Ultimate
by tiguy2
Бодо интернет. Серия 4. Гугл плэй
by syperGonka
Incredibox - Sprunki 1.5 (on horror mode)
by sigmabill_cipher
Add yourself crushed by random things (46)
by MyBrithdalWorld
Super Mario Maker 1
by JohnMast
(1.5 UPDATE) Take care of Acid!
by alexislays
sols rng
by fiz3
Ultimate colourblocks band 195
by cyanrainforest
Warrior Dogs: The Prophecy E15
by SilverPUP788
Contest
by Krijhu
Scratch Bloons TD HACKED
by C0D3R_N
イカゲーム 第1ゲーム「だるまさんがころんだ」
by jum000
beat up gelatin from bfb 3 remix
by CLAX1212
0.2to8.2 number bloks
by rumble06
Dateblocks Band 12 (Aidans Version)
by AidanScratchMaker
Talking M
by Alfad2009
Undertale fangame test.
by sleepy_weeps
Survivor .IO
by Chiuahuahua
ЩЛЗ лифт 2023
by PIVOZAVAR44
THE WHEELS ON THE BUS GO ROUND AND ROUND (flat tire) remix
by megabussid
wii logo Animated
by vropjervoijbfdiufdb
Beat Up Tyler-Time (8)
by GooleSharty122
Beat Up Minion Pig SUPER MOAR remix
by zanderzander1