Deltarune Jevil Simulator

Deltarune Jevil Simulator

by Scube3000

👁 53,759 ❤️ 827 ⭐ 765 🔄 64
Created: Mar 26, 2019 Last modified: Jun 25, 2020 Shared: Jun 10, 2019

Description

Please feel free to remix my projects! I'd like to see what ideas everyone can come up with! DELTARUNE by Toby Fox http://www.deltarune.com/ Some sound effects borrowed from: Super Hexagon by Terry Cavanagh http://superhexagon.com/ Jevil sprite and attack pattern code by @taiseitaisei https://scratch.mit.edu/projects/299154963/ Battle box, healthbars, buttons and soul sprite by @sei26 https://scratch.mit.edu/projects/258765038/ Cloud leaderboard Encode/Decode provided by The Scratch Wiki https://en.scratch-wiki.info/wiki/Cloud_Data Deltarune sprites provided by The Spriter's Resource https://www.spriters-resource.com/pc_computer/deltarunedemo/ Spritesheets by Modern, Nim, Eli101Gamer, bbpanzu, UndertaleFan25, kendotlibero, TattleangusMLG and nico_s_Block #games #deltarune #undertale #jevil #arcade

Instructions

How to play: Use arrow keys to move the soul. Up/Down keys + space to navigate main menu Left/Right + z to select actions during game Survive as many turns as you can against Jevil! This project has a cloud leaderboard but feel free to comment your highscores anyway! This was by far my biggest project to date, taking about a month to complete! If you want a full, non-arcade style Jevil fight, go visit https://scratch.mit.edu/projects/299154963/ by @taiseitaisei Balance modifications: - Hypnosis action removed (too powerful) - Heal prayer TP cost tripled - Rude buster adds 1 to your score - Pirouette is now truly random - Useless bird doesn't appear because I couldn't find its sprite UPDATE (Aug 30th, 2019) Spade ring nerfed greatly as it was nearly impossible to dodge. UPDATE (Dec 27th, 2019) Some more spade ring bugs fixed.

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