3D Maze Escape (Version 2.16)
by CrazyLegs66
Description
Credit to S65 for the original 3D Raycaster http://scratch.mit.edu/projects/1135568/ 3D Maze Escape (Version 2.16) by CrazyLegs66 LAGGY? Use phosphorus! http://phosphorus.github.io/#14777574 Instructions Use arrow keys (or WASD) to move about the maze. Click (or space) to collect objects to help find your way (when near). Click on object on screen or in bottom bar to use. Pay the Wizard to show the way to the exit. When it gets dark, if you can't see, just wait. Change the player character in the Options screen. 0=First Person. Laggy? Try changing the Resolution; 1:Low,2:Med,3:High (default). Or try it embedded! http://scratch.mit.edu/projects/embed/14777574/ Or if you have a seriously slow machine you could try running in JavaScript http://phosphorus.github.io/#14777574 (Thanks to @gigapouch for this tip) Notes and Credits REMIXING? PLEASE CHANGE SOMETHING BEFORE SHARING! Laggy? Try changing the Resolution; 1:Low,2:Med,3:High (default). Or try it embedded! http://scratch.mit.edu/projects/embed/14777574/ Also, only have one browser window running Scratch, and reduce the keyboard repeat rate (these seems to have the biggest impact). Release History: Version 2.16 (2015-03-03) Some small tweaks and adjustments to make it run smoother using the JavaScript engine @ http://phosphorus.github.io/#14777574 Version 2.15 (2014-12-23) Fixed bug of p giving a free pencil. Version 2.14 (2014-10-31) Allowed objects to be picked up by clicking if within one square. (I.e. When playing in FP objects can be clicked to be picked up). Version 2.13-2 (2014-08-05) Restored missing controller costume. Version 2.13 (2014-06-22) Minor bug fixes. Version 2.12 (2014-03-22) Scratch team have fixed some of the graphic effects so I can reintroduced object shading. Also corrected minor error in wall shading. Version 2.11 (2014-03-15) As counterintuitive as this sounds I am removing graphic effects to improve the graphics (after the recent update to v399 scrambled all my line art objects). Version 2.10 : (2014-01-17) Many speed improvements. Added batteries for the torch (flashlight), but reduced the battery life. Version 2.9.2 : (2014-01-27) Fixed minor problem in object position. Version 2.9.1 : (2014-01-23) Added CPS (cycles per second) to FPS displayed with F key. Version 2.9 : (2014-01-18) Many speed improvements. Night/day now working again. Version 2.8 : (2014-01-13) Added first person option; toggle with zero. Use space to center character and pick up objects. Fixed bug with note pad. Other small changes. Version 2.7 : (2014-01-07) Improved torch graphic. Version 2.6 : (2014-01-06) Can now click on keys in bottom bar to use them provided you are near the correct lock. Can now pay wizard by clicking on coins in bottom bar when you are near him. Wow! From 250 to 12,000 views in just 5 days. Thank you everyone for you support and comments. If you bothered to read all the history this far then you deserve a tip. There is an easter egg if you double press E. Version 2.5 : (2014-01-06) Improved character graphics. Made it harder to accidentally enter edit mode. Version 2.4 : (2014-01-04) Player character now has width and does not slide into the walls. Version 2.3 : (2014-01-02) Extended torch life. Added free form notes to note pad. Press P to use pencil. Version 2.2 : (2014-01-01) Added support for WASD control. Version 2.1 : (2013-12-31) Improved ingame resolution effect. Added page turner and close button to notepad/maps. Added background music. (If you don't like it, suggest something else). Changed time taken shown at end to be in minute not seconds. Other minor tweaks. FEATURED on 2013/12/31! Version 2.0 : (2013-12-23) Added choice of player character. Added multiple floors to the maze. Added locked doors and keys. Added Gold coins and an Evil Wizard that needs paying. Extended battery life of torch. Added more textures to the walls. Improved the quality of the graphics and performance. Version 1.0 : (2013-11-27) First Release.
Instructions
Use arrow keys (or WASD) to move about the maze. Click (or space) to collect objects to help find your way (when near). Click on object on screen or in bottom bar to use. Pay the Wizard to show the way to the exit. When it gets dark, if you can't see, just wait. Change the player character in the Options screen. 0=First Person. Laggy? Try changing the Resolution; 1:Low,2:Med,3:High (default). Or try it embedded! http://scratch.mit.edu/projects/embed/14777574/ Or if you have a seriously slow machine you could try running in JavaScript https://phosphorus.github.io/#14777574 (Thanks to @gigapouch for this tip)
Project Details
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