Description
Press the green flag and wait for the texture and the model to unpack. This may take 10-20 seconds. Press space to render the image. Use WASD, R, F and the arrows to navigate. (only render when you have the whole building in the frame). This is a work in progress. Currently, it doesn't use lighting/shading. However, it should be quite easy to implement it, since the renderer already calculates the coordinates for each rendered pixel. My approach is slower than other methods used on Scratch. However, it has some big advantages: - It is mathematically correct, unlike projects that use linear interpolations - It scales well, an object with 5k faces rendes almost as fast as one with only 500 The finished project can be found here: https://scratch.mit.edu/projects/147259154 Model by Gerzi 3d Art @ turbosquid.com
Project Details
- Visibility
- Visible
- Comments
- Enabled
More Cool Projects
-

beat Up Robot 64 Beebo ver 1.6.3
by coopstar_white3
-

Gaster simulator Boss
by 1111UWU
-

Sesame Street VHS Opening Sence
by PuchungoLopez
-

Bird Maker
by SparkleGlitz
-

Decayed reality Wither Storm V1.1
by w3165t
-

Sprunki
by holhcs34
-

Playkids Band 5 (V2)
by ScratchMited34
-

Sprunki Phase 17
by Billi-14
-

NOT THE COLORBOX SECTION!!!!!!!!!!
by HaumeaEggbert
-

Seadtype V31.6
by stevenrobloxisback
-

The Wither Storm. [Version 1.3] dark
by Finn886
-

Catch that Mr Bean
by ZoroWarner
-

Geometry Dash Subzero
by Titanicmaster123
-

Profanity
by TheLifeConqueror
-

Goku Vs Vegeta (Animation)
by cut123_
-

Editor Demo
by ZcutxBro5709
-

SET Game
by chipperstudios
-

Super Scratch Bros. Scrultimate v0.0.3
by ScratchTheGreatest
-

beat up scratch cat community edition v0.3
by newmyles
-

I took Klee's shoes off (genshin impact)
by LunarEclipse1329
-

Bomberman Panel Panic v1.14
by TuanLudwig
-

Patchwork pals fight cloud green screen
by abidcomel
-

hotblocks band 401-410
by delet777
-

I'M ZAPPED
by Gooodatcoding