G E T A W A Y
Description
GETAWAY began as a concept of cops and robbers. I was watching high speed chases on YouTube one afternoon, and the adrenaline was jarring, even as a spectator. I thought, 'how cool would it be to be behind the wheel, chasing a burglar on the freeway, surpassing speeds of up to 60MPH, in a high performance police interceptor!' As the idea developed, the game went through quite a few changes. The most obvious being that you play the robber, not the cop. I decided to split it up into two separate games. One would have you as the fugitive, and the other, as the cop. The cop version has not yet been released, but will be featured as GETAWAY II. It took me about five, six days to program. I spent around four or five hours a day on it. Some times as long as seven. I'm still not even satisfied with the finished version, but my main goal was to make the game fun, yet challenging. Enjoy.
Instructions
Press SPACE to start. ____________________________________________________ YOU ARE ON THE RUN--- WITH A $25,000,000 FORTUNE. A few tips that could come in useful is to always dip and dodge. Never stay in one straight line too long, and I usually prefer to collect ammo over health when it's only possible to grab one and not both. You also have your power ups, but I normally reserve them for, at least, stage 3. Hitting the cargo boxes take away a substantial amount, so always steer very clear of them. Another thing is leaving the road. Traveling off road substantially reduces your speed, and colliding with any of the the law enforcement vehicles is an automatic mission fail. Reserve ammo when you can; do not fire randomly and crazily. It will deplete your ammo supply and you'll find yourself being attacked from all angles, but unable to fire back. FOR DESKTOP USERS: The game was designed with the lap top user in mind, so the controls may be awkward for those with traditional computers. In which case, switch the mouse to the left hand, and use your right hand for the directional controls.
Project Details
- Visibility
- Visible
- Comments
- Enabled
More Cool Projects
talking tom and ben news vyond effects remix
by German0512
Endless Reader SFX
by firefox_snowfox
Sight Words V3.0
by Joaoelismoura
Babyfirst Anti Piracy Screen (2021-2025)
by Buster_Roscoe
Super Mario Bros Airship Invaision
by Caleb55667
(G)IDLE LATATA remix
by helloitsmeisla
deleted remix remix
by azoriad
go away -weezer bfdi
by alpaca0503
Windows 10
by LEGO_WITHER_STORM
new tornado for animation
by RidhieffTheBellFan
Beat Up Evil Sun & Cloud Beta v1.1 (PATCH) v1
by ExtracterSchools
The Epic A983 Movie 4 - DVD MENU
by teteu8
Mario Odyssey: Spinning Athletics
by FunnyAnimatorJimTV
Beat Up Red Bally V0.14
by Caxis1904
100%pen Linux
by franceware
Map zoom-in
by ibisJuan
Undertale Papyrus Fight HACKED
by Gamerboi6349
音ゲー 壱の修練
by yosiotouzyou2
Falling Blocks
by Awsome_Aaron
BlackMIDI "RUSH E"
by yuyuyuyukkuri
東方風 弾幕無双~鈴瑚~【モバイル・キーボード】
by gigirugarudo
BETA TESTING | Sonic title screen
by cubletboy225
Super Mario Maker Alpha Release (V0.4f)
by eJ121
Talking Doki and Nito News (resubido) remix remix
by jayjayy1809