Description
@London_at_home - Sprites and idea @blicear2 - Black flash effects @NoiceACoder - OG Goober engine @Computer21591 - Refined Goober Engine V2 this is based on the 'How Mai woulda moved if Maki died instead' videos by RazzleDazzleArt on Youtube I will put any cool combos you come up with here:
Instructions
"Destroy everything or whatever" - Maki (slight Ketchup warning) [THIS GAME IS IN BETA, THINGS WILL BE IMPROVED] ----------------------------------------------------------------------- Passives: Full Clip: You've graduated from a crummy 6 shooter to a full clip of 15! congrats! Bullet holes: Bullets add to a total stun time, instead of having a set amount Reflexive Creation: You passively make a bullet about every 3 seconds (doesn't work during moves) Trigger Finger: Even some of your melee moves can trigger creation under the right conditions ----------------------------------------------------------------------- Basic stuff WAD- Shimmy Shimmy S- Fast fall and variants M1- basic combo (hold S during it to shoot a bullet) ----------------------------------------------------------------------- Moves: Q - Blast-off [RUSHED AND BUGGY] (requires and costs 2 bullets) (enabled but unfinished) {Ignore any flowers you hear} E - Basic Punch (as always) (Can black flash, GOOD LUCK LANDING IT) E+S - Kickup E+S(Held) - Hipfire (requires at least one bullet) E (Air) - Overhead Slam E (Air+Held) - Deploy Flashbang! (requires and costs 2 ammo) R - Rapid Fire (meant to be held) (CD scales with bullets fired) (requires at least one bullet) R (Air) - Overheat shot (Requires and costs 5 bullets) F - Manual creation (meant to be held) (CD scales with bullets made) (cap of 5) C - Simple Shot (requires and uses on bullet) C (Held) - Fakeout Fanning shot (Requires and uses one bullet (minimum) (loads more bullets the longer they're held) (cap of 4 more (5 total)) C (air) - [WIP] kickup G - BIg Move...[ HEAVILY WIP] (can be tested I it's current state) Threefold Affliction's Sure-hit effect is that anything the user creates, automatically hits a target, so projectiles instantly hit I based it on the Shore side since that may as well be Maki and Mai's innate domain ----------------------------------------------------------------------------- Debug: 1- Move Mai 2- Move Bumya 3- Toggle cooldowns 4- change timeflow 5- show cooldowns
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