Car Anatomy 2.8 - 2004 Ford F-150 FX4 Off-Road remix

Car Anatomy 2.8 - 2004 Ford F-150 FX4 Off-Road remix

by cat_candy56

👁 2 ❤️ 2 ⭐ 2 🔄 0
Created: Jul 3, 2026 Last modified: Jul 3, 2026 Shared: Jul 3, 2026

Instructions

Originally a standard Car Anatomy². Rebranded as "Car Anatomy ⅖" for testing and experiments with ALL realistic features found in real cars that would later be put in all Car Anatomy² and ³ projects. Rebranded on Sunday, April 12, 2026. Rebranded to "Car Anatomy 2.8" on Monday, April 27, 2026. Current Version is 1.8. Originally released on Jan 6, 2025 as Version 1.0. Reshared on Apr 05, 2026 after the 1.7 update. Note: The black stuff surrounding the wheels (on the truck body, not the wheels) are the Wheel Well Moldings. __________________Specs_____________________ Model: 2004 Ford F-150 FX4 Light Duty Regular Gasoline Engine: 4.6L V8 SOHC 2-Valve Modular [Sequential Multi-port electronic fuel injection] (engine swap from a 5.4L Triton 3-valve V8 [Direct Fuel Injection] which blew up because the spark plugs and cam phaser were destroyed) [231 Horsepower, 293 ft-lb Torque] [Non-Turbocharged] Mass: 2581 kg (5692 lbs) __________________Instructions________________ 1. Turn key to start. This key is located at the TOP of the RPM gauge, on the right side. 2. D Key to accelerate & S Key to decelerate. These controls are the opposite when in Reverse. 3. Select a gear (1st or 2nd to start) with gear shift or the W & E Keys. 4. A is the clutch, which is needed to change gears. 5. Drive faster and shift into higher gears as you go. 6. Click and drag to move the perspective. 7. Feel the "realism". Feel the "power". Feel the "real car". Transmission: 6-speed manual. (the original 4-speed Automatic transmission blew up, so the 6-speed transmission was installed) Top speed: 120 mph (or 200 km/h). Power: 231 horsepower. Drivetrain: Full-Time 4WD (4 Wheel Drive). Max RPM: 7000. Idle RPM: 600s. 0 - 60 time: 9.01 seconds. Gear ratio: 3.27:1. Notice: The engine is from a 2004 Crown Victoria P71. It had to be modified because the actual engine cannot withstand this rpm, without catastrophic failure occurring. In order to do this, several components were upgraded. High-performance "beehive" springs, aftermarket cams and ported heads, a high-flow intake, and a upgraded high-stall torque converter and a professional PCM tune in the Drivetrain were used to do this. All the "realistic" features (no Car Anatomy² projects ever have ANY of these): Rubber seals, better door animations, gray smoke, ambient sound, moving clouds, headlight working, taillight white strip lighting (if in Reverse), frame, key at top of RPM gauge, and others. Tell me what mistakes i made and i will fix it. basically a top-notch, and a realistic car anatomy² project Should I make this even more "realistic"?

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