[TSDoN-10 | 1200] -+★• ȶɦɛ ֆȶʊɖɨօ ɖօօʀֆ օʄ ռʊʍɮɛʀֆ ◆ քǟʀȶ 10 •★+-

[TSDoN-10 | 1200] -+★• ȶɦɛ ֆȶʊɖɨօ ɖօօʀֆ օʄ ռʊʍɮɛʀֆ ◆ քǟʀȶ 10 •★+-

by MisterChuChu

👁 7 ❤️ 3 ⭐ 4 🔄 0
Created: Mar 16, 2026 Last modified: Mar 16, 2026 Shared: Mar 16, 2026

Description

Credit to all, including: @-Rex- ( https://scratch.mit.edu/projects/589579521 ) + @Twin138956Scratch + @NovaShrugs926 + @ZYellow + Nintendo + Tempest + Konami + Tomoyuki Uchida + Jake Chudnow + Mark TDK Knight + Takayuki Ishikawa + Anamanaguchi + Mr. Death + Daxx + G2961 + Heigo Tani + Dimrain47 + Waterflame + Underwaterbeats + Sega + LEGO + Turner + Keishi Yonao + Cres + Blue-Zoo Productions + Hinkik + Toby Fox + synteza + Pogo + Steve Porter + Andamiro + Randall + Jeroen Tel + KT + Bandai Namco + nal1200 + Pixabay + All media owners Changes: - (DOOR+) Added 12 doors, numbered 1189 to 1200 with a variety of effects! These doors were the ones I originally planned to add to my previous remix before seeing that Nova wanted me to add only one. -- Door 1190 is ported from TSDoN-X door 101, by @bluejay7 -- Door 1192 is a port of NovaShrugs926's project, Monkey Math Generator ( https://scratch.mit.edu/projects/872301457 ) - (BG+) Added 5 backgrounds (61, 62, 80, 81 and 82)! I'm planning to overhaul door ★-BG later with more features like setting the background brightness. - (MUSIC+) Added 1 song: Sparker - (1094, 1114, 1142) Text color now remains consistent regardless of what's set using door ★-Text Color - (1170) The size now remains consistent once the room it's in becomes active - (1184) Now moves to the front layer when tapped - (1188) Made the door use a little less data, including removing an unnecesary custom block that only used one block

Instructions

★ WELCOME to PART 10 of THE STUDIO DOORS OF NUMBERS ★ TSDoN ETERNAL 1 ★ Here we have doors starting from 1080. (1074 including the previous part's doors) ★ ᴘʀᴇᴠɪᴏᴜs ᴘᴀʀᴛs ★ ❶: https://scratch.mit.edu/projects/132908704 ❷: https://scratch.mit.edu/projects/238835534 ❸: https://scratch.mit.edu/projects/239562038 ❹: https://scratch.mit.edu/projects/250864971 ❺: https://scratch.mit.edu/projects/863418646 ❻: https://scratch.mit.edu/projects/458931196 ❼: https://scratch.mit.edu/projects/939286357 ❽: https://scratch.mit.edu/projects/996280673 ❾: https://scratch.mit.edu/projects/1172661267 ★ ᴄʀᴇᴅɪᴛ ★ Credit to @-Rex- for SFE++ ( https://scratch.mit.edu/projects/589579521 ) ★ ʜᴏᴡ ᴛᴏ ʀᴇᴍɪx ★ 1. The TSDoN studio keeps track of the latest mainline remixes to reduce the amount of remixes to outdated versions of the project. Go there to find the latest doors and updates: https://scratch.mit.edu/studios/3596360 2. Make a new sprite or duplicate an existing door. 3. Put the next number into the door and make your own animations for it. 4. You can add more doors if you want. • ʀᴇᴍɪɴᴅᴇʀs • Several doors may misbehave or even break if you click on them too fast. If they break, you may have to restart the project so they can work again. Several other doors may include loud noises or flashing visuals, so it's suggested to be prepared if any of those are about to happen. ❗ ʀᴜʟᴇs ❗ To prevent the Instructions from being too long, the rules are listed in a comment inside the project's thumbnail sprite and within this link: https://justpaste.it/TSDoN10Rules

Project Details

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Remixed From
Project #1290539549
Original Project
Project #999538646

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