Description
@ComdeyClassic1 for the OG project @ottisoddsquad for the code from this project: https://scratch.mit.edu/projects/1227774142/ Namco for Pac-Man and Puck-Man and everyone
Instructions
This is literally for y'all to input the level 256 level grid if you wanna remix it for that reason. I tried and it didn't work, sadly. :/ But you can try if ya want here: https://scratch.mit.edu/projects/1260587342/ VPB, feel free to use this for your penguin ide project if you wanna. :) Controls/Instructions: WASD or Arrow Keys to move the Puck Boi 5, 6 or 9 (or tap)- Coin Inserts / Service Coin Insert 1 (tap again) - Start Game (BEZELS DON'T WORK ON MOBILE) B - switch to no bezel U (Upright) - Switch to the upright Bezel T (Table) - Switch to the Table Bezel Instructions: - Move Puck Man Around the Board, while avoiding Blinky, Pinky, Inky, and Clyde. - Careful! Touching a ghost will make you lose one of your lives! if you lose all three lives, it's GAME OVER. - Upon eating the Power Pellet, you get the chance to bite back at the Ghosts! And they increase in value the more Ghosts are eaten. Tips: - Watch for Pinky! Akabei chases, Pinky ambushes, Aosuke works with Akabei from a distance, and Guzuta is very timid. - Use one-way paths near the ghost pen. Ghosts can only travel in one direction. Use them wisely. - Puck Man can make sharper turns than the ghosts. Puck Man will travel faster when there are no pellets in his path. Use these to your advantage. - Fruit treats appear when Puck Man eats a certain amount of pellets. Munch these for bonus points. - Power Pellets will allow Puck Man to chomp the ghosts. He will also travel faster when the ghosts are blue. Here's what changed: Custom colored pac-dots for switching maze. Switching mazes part. And other changes I do NOT feel like putting here.
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #1246557110
- Original Project
- Project #1246557110
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