[TSDoN-10 | 1099] -+★• ȶɦɛ ֆȶʊɖɨօ ɖօօʀֆ օʄ ռʊʍɮɛʀֆ ◆ քǟʀȶ 10 •★+-

[TSDoN-10 | 1099] -+★• ȶɦɛ ֆȶʊɖɨօ ɖօօʀֆ օʄ ռʊʍɮɛʀֆ ◆ քǟʀȶ 10 •★+-

by MisterChuChu

👁 21 ❤️ 0 ⭐ 0 🔄 1
Created: Oct 2, 2025 Last modified: Oct 5, 2025 Shared: Oct 2, 2025

Description

Credit to all, including: @-Rex- ( https://scratch.mit.edu/projects/589579521 ) + @Twin138956Scratch + @NovaShrugs926 + @ZYellow + Nintendo + Tempest + Konami + Tomoyuki Uchida + Jake Chudnow + Mark TDK Knight + Takayuki Ishikawa + Anamanaguchi + Mr. Death + Daxx + G2961 + Heigo Tani + Dimrain47 + Waterflame + Underwaterbeats + Keishi Yonao + Sega + All media owners Notes: @CooperFan5, since you kept getting overtaken, I thought I could just import your planned door(s) to a mainline remix so it actually becomes official. Anyway, here are the changes: - Added door 1099 - (Pico) Updated Pico door event odds (the blue Pico event was also re-added) - (1086) Chuu can now activate more doors - (1089) Zigzagoon now have their ears animated as they move - (1091) Max room no longer decreases if the max room is at most the room it's in - Changed some internal code: -- (Encoder/decoder) Fixed cloud username decoding not catching certain characters (such as underscores); the updated decoder directly uses the text engine's costumes instead of relying on a string of Unicode characters so a different costume order from expected won't mess with the decoded string. The encoder also now uses three digits instead of two to allow more characters. -- (1085) Different values for _disable -- (1086) _disable requirement changed from 1 to 0.6 -- (1093 and 1094) Compacted variable usage

Instructions

★ WELCOME to PART 10 of THE STUDIO DOORS OF NUMBERS ★ TSDoN ETERNAL 1 ★ Here we have doors starting from 1080. (1074 including the previous part's doors) ★ ᴘʀᴇᴠɪᴏᴜs ᴘᴀʀᴛs ★ ❶: https://scratch.mit.edu/projects/132908704 ❷: https://scratch.mit.edu/projects/238835534 ❸: https://scratch.mit.edu/projects/239562038 ❹: https://scratch.mit.edu/projects/250864971 ❺: https://scratch.mit.edu/projects/863418646 ❻: https://scratch.mit.edu/projects/458931196 ❼: https://scratch.mit.edu/projects/939286357 ❽: https://scratch.mit.edu/projects/996280673 ❾: https://scratch.mit.edu/projects/1172661267 ★ ᴄʀᴇᴅɪᴛ ★ Credit to @-Rex- for SFE++ ( https://scratch.mit.edu/projects/589579521 ) ★ ʜᴏᴡ ᴛᴏ ʀᴇᴍɪx ★ 1. Want to skip to the most recent remix? Try the remix tree: https://scratch.mit.edu/projects/999538646/remixtree 2. Make a new sprite or duplicate an existing door. 3. Put the next number into the door and make your own animations for it. 4. You can add more doors if you want. • ʀᴇᴍɪɴᴅᴇʀs • Several doors may misbehave or even break if you click on them too fast. If they break, you may have to restart the project so they can work again. Several other doors may include loud noises or flashing visuals, so it's suggested to be prepared if any of those are about to happen. ❗ ʀᴜʟᴇs ❗ To prevent the Instructions from being too long, the rules are listed in a comment inside the project's thumbnail sprite and within this link: https://justpaste.it/TSDoN10Rules

Project Details

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Original Project
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