Spacertale Remastered v.1.2
by Spacer789
Description
THANK YOU FOR OVER 10,000 VIEWS!!! IT'S FINALLY HERE! Toby Fox - Music and some of the monsters, a few graphics too Toby Fox - The main idea of the game Me - Programming, lots of character graphics and some overworld graphics, the 3D models for omega leafy and more. This took me 3-5 WEEKS to make, (without break-time) So I hope you guys enjoy this. Update Log------------------------------------------------------------------------------> v.1.0 Release! v.1.1 Some minor changes. New Dark Gorman theme. v.1.2 Less lag during the Dark Gorman fight, improved blasters
Instructions
ANOTHER ANOTHER THING: This game might NOT LOAD if you have a slow laptop or bad PC in general, or maybe you just downloaded bonzibuddy. ANOTHER THING: Lag can be worse if you use a laptop. YOU CAN SAVE by remixing the project or by clicking the green flag it saves automatically. TO SAVE PERMANENTLY YOU MUST REMIX THE PROJECT. Basic info for how to get the 3 different endings / the final bosses - Pacifist - Don't kill any monsters. Boss - Perfect GORE Neutral - Kill at least 1 monster. Boss - Omega Leafy Genocide - Kill 50 of the monsters,even bosses. Boss - Dark Gorman Arrow keys to move in the overworld and your to move you soul Press Z to interact with objects/npcs Don't move when near a blue laser Always move when near a orange laser Some attacks that are blue and orange have no rules to them. Be aware of this. (Note: all LASER attacks have these rules) Red soul-(Basic soul) move around freely with the arrow keys. Blue soul-(Gravity soul) move left and right and jump with the up arrow. Orange soul-(Section soul) hold down left/right arrows to move Yellow soul-(Shooter soul) Same controls as the red soul, but you can shoot things by pressing Z. Rainbow soul-(Determination soul) at the pacifist final boss, this soul isn't just for looks. You get a little speed boost and hp is restored over time. If there is anything I missed or confuses you, please tell me.
Project Details
- Visibility
- Visible
- Comments
- Enabled
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