TeleWall v28.7 - The Health Update
Description
Notice: DO NOT REMIX © If you have any suggestions or notice any bugs, please #suggestfeature or #reportbug in the comments - your suggestions may be implemented and bugs will be fixed! Press F5 to make sure you play the latest version of TeleWall! The TeleBug deals 2 damage and the TeleGhost deals 3 damage. They go back to their start position after attacking. Thank you to the following for TeleWall updates: @Megateck (Rotating Player and Username Input Idea) @Dragonmaster306 (? Player and The Heaven Dimension Idea) @Pikachu6890 (Ghost Sounds Idea) See the TeleCheats Guide in the project tags!
Instructions
This is TeleWall. Go through the TelePortals to get the TeleStar - but beware as the TeleGhost and the TeleBug lurk within the three rooms. Do as your avatar says to begin with. Use the arrow keys or WASD to move around. You have 10 health and 30 seconds to get to the TeleStar! *Please note: The username block is only used for speech and gender is not kept; it is for avatar style.* What's new in v28.0?: -Added Health. It is shown by the bar at the bottom of the screen. -The TeleBug deals 2 damage and the TeleGhost deals 3 damage. After attacking, the retreat to their start position. -The colour of the bar is green with 7 or more health; orange with 4 to 6 health and red with 1 to 3 health. When the player's health is 0, the game ends and the bar becomes grey with a black dead emoticon - x_x - in the centre. -Tweaked in v28.1, see below. -Changed the TeleGhost's name. -It used to be just 'Ghost'. -The position of the name has been moved down. -This was completely removed in v28.1, see below. -Project description changed to match from v27.x+. -Added another TeleCheat. -Added the TeleCheat Access Code to TeleWall. v28.1: -Removed the username bar. -This is because its v28.0 placement blocked the achievements pane. -Fixed username issues. -Guests (players not logged in) were greeted by 'Hello, .' instead of 'Hello, Guest.' -The 'username' sensor block has been changed to a variable to make this happen. -Added a heart next to Health Bar. -This is to show new/returning players know it is the health bar. -Time win and lose now works properly. -Previously, it was a separate variable called 'Win_or_Lose', position in the top-centre of the screen. -Now, it has been merged into the Timer; the Time (bottom-left) changes to 'YOU WIN!' or 'GAME OVER!' accordingly. -The TeleGhost now haunts the player after attacking. -It originally would then not move after attack unless you touched it again. v28.2: -Added sounds for the TeleBug. -Increased chances of the TeleBug crashing the game from 1 in 50 to 1 in 24. -The script was moved to backdrop - it was originally in Player. -Fixed the TeleBug constantly attacking after death. -This made its sound run until the string had completed. -Attempting to fix various bugs - ironically, these mostly include the TeleBug. v28.3: -You can use WASD instead of the arrow keys. -A TeleCheat has been fixed. v28.4: -Fixed the TeleGhost not killing you. -Added 2 new victory and death sounds. -They are Orange Justice and Reanimated from Fortnite. v28.5 -Added a thumbnail. v28.6 VISUAL CHANGES: -Changed the appearance of the TeleStar. -Moved the TeleBug's spawn point to account for this. -The Heart next to your health beats when at 5 HP or less. BUG FIXES: -The Thumbnail has had the time variable removed. v28.7 VISUAL CHANGES: - The heart now changes to broken at 5 or less HP instead of 0. - The heart has a new dead variant. - Added text to TeleCheats. GAMEPLAY CHANGES: - The TeleBug deals 4 damage instead of 2. -This should make the game slightly harder. - The TeleBug moves to the bottom-left of the TeleStar instead of the centre. Upcoming Features: -More TeleCheats. -More Dimensions (leave your ideas in the comments) -Winners List, possibly. Notice: DO NOT REMIX ©
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