V1 Super Mario Bros. 3 Engine

V1 Super Mario Bros. 3 Engine

by mariofan235

πŸ‘ 4,635 ❀️ 165 ⭐ 165 πŸ”„ 13
Created: Jan 2, 2025 Last modified: May 5, 2025 Shared: Jan 2, 2025

Description

Check out my latest game: https://scratch.mit.edu/projects/1168036685/ ======================================== Welcome to the Super Mario Bros. 3 Engine! Before resuming progress on 2D Adventure, I wanted to improve the engine some more. So I decided that remaking SMB3 levels would be a good starting point. This project contains remakes of the first two levels of SMB3, along with a blank level you can explore and experiment. New features include improved collision, load times, a new scrolling system, and new objects. I also added the dev editor so players can see how the engine functions. The two levels also have 3 hidden Star Coins, so try to collect them all! CONTROLS **Controls can be configured in the Controls sprite** Basic Controls -WASD/Arrow Keys to Move -Space/Z/L to dash and/or grab objects -Up/W or X/P to Jump -Press S/down key to crouch World Map Controls -Use WASD/Arrow Keys to move spaces -Press Space or the jump key to enter a level Special Moves -Ground Pound: down in midair; jump on impact to Ground Pound Jump -Roll: Crouch + Dash Btn -Long Jump: When rolling, press jump key and down -Backflip: Crouch + jump while in place -Press left/right near a wall midair to wall slide; press the jump key to wall jump -Press the down key when on a slope to slide -Press the arrow key toward the direction of a pipe to enter it -Underwater: Up/W or X/P to swim Power-Up Controls -Fire Flower: Press the dash button to shoot fireballs -Super Leaf: Dash key to swipe; Jump key to hover; build up speed to fly Dev Editor Controls -Press 0 to activate Edit Mode; Press 1 to return to Play Mode; Press 2 to save area -Use WASD to move camera -Press T/Y to cycle through objects; Press Z/X to cycle through attributes -Press E to use the eraser **See inside for more features** CREDITS -Original platforming physics engine and other related original code created by myself -Mario Fan Games Galaxy and The Spriters Resource for sprites -Level maps sourced by nes-maps and created through Tiled -Music and sound effects from The Sound Resource, Super Mario Maker 2, and YouTube -Nintendo for ownership of the Mario franchise And, as always, you for playing! I am not a fan of sharing small projects but I wanted to release something to show that I am still active. Currently I am sharing updates on @mariofan-plus so please visit there to see my progress. I am working very hard on my next big game, so I look forward to share more info to everyone soon. Take care! #mario #supermario #smb3 #games #retro #Games #nintendo #supermariobros #remake #art #smb

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