
The Starlight Odyssey
by Wildflight
Description
_________Welcome to The Starlight Odyssey_________ Current version: 1.2 Previous versions of this game are available on my side account. Version 1.0: https://scratch.mit.edu/projects/1051883647 Version 1.1: https://scratch.mit.edu/projects/1060321821 Please use full screen for the best experience. Also note that this game is very large and will likely run slowly on Scratch. If you're having issues with lag, I would HIGHLY SUGGEST downloading it and playing it on the offline editor. Alternatively, you can try playing it on TurboWarp here: https://turbowarp.org/1049282180 Also note that this game contains themes typical of the Warriors series. There is on-screen violence (though mild - think Pokemon battles), threats of violence, references to death, and romance. Nothing in this game is explicit - assume the rating would be PG. If you run into a glitch, save your game, give me the code, and explain what's going on. I'll do my best to figure it out. ______________What's Included___________________ A brief overview of what you can expect from your journey. Note that there may be mild spoilers below, so skip this if you'd like to experience the game blind. ✰A story-based game, with 10 chapters plus a prologue and epilogue ✰8 side quests to complete ✰Multiple routes - there are three paths for you to discover ✰An intricate battle system, with 3 classes (each with 2 subclasses) and over 40 different skills to devise strategies with ✰6 companions to bring on your adventures and build rapport with. Each includes two special conversations and the option to become mates ✰A customizable avatar - choose your appearance, name, gender, and skills On average, your adventure will take a few hours. It may be more if you choose to explore every option available to you, or less if you only focus on progressing the main story. _________________Instructions___________________ All instructions are in-game, but repeated here for ease of use. -----MOVEMENT----- ✰Use the arrow or wasd keys to move ✰To enter a new area, move to the pawprints at the edge of the screen ✰To enter a cave, click on the cave entrance -----INTERACTING----- ✰Click to advance through text ✰Click on cats to speak with them ✰Press the skip button to skip dialogue ✰Press the space bar to claw ✰Click the sneak button (bottom right) to sneak ✰Click on your nest to advance to the next chapter ✰To open the party and main menus, click on their respective buttons. Click them again to close them ✰To interact with a cat in your party, click on their icon in the party menu ***When you remove a cat from your party, you will need to leave and re-enter the area to see them again*** -----SYSTEM----- ✰Click the red music note to mute/unmute the game ✰Press the red paw print to change the difficulty ✰From the main menu, you can access: -The quest log -Your and your allies' stats -Your relationships -The save option (please look inside the project to access your code) -The map -The Warrior Code -Your inventory ✰Credits are included in-game -----BATTLES----- ✰Use the attack button to do a basic attack ✰Use the class/special skill buttons to use a skill ✰Use the flee button to flee from random encounters ✰Cats in your party will fight with you in the order you added them ✰You will build rapport with cats when you win a battle with them in your party ✰To change your class, speak to Lotusbloom ✰You will level up when your exp reaches 100 ***Note that exp is weighted - you will earn more if you're underlevelled, and less if you're overlevelled*** _____________Additional Remarks_________________ 29/07/24- What the Community is Loving! Thank you everyone for your support ♡ 08/08/24 - Explore page! Woo-hoo! Alright, time to get personal. The following are some of my ramblings and thoughts on the game and the process it took to make it. It's hard to explain how much working on this project meant to me. I started it a couple years ago, picking away at it whenever I had a break in my university classes and was bored. I got most of it done in the last four months though, after I finished my classes. I felt a little lost when I graduated - I'd been working towards my degree for, what, 18 years? It's hard to go from studying 24/7 to doing absolutely nothing. I never really intended to finish it, but working on it kept me sane while I processed some of the nastier emotions I was feeling. Now, I am not an artist, nor am I coder, or a writer. There's gonna be some janky stuff going on in this game. If you run into any glitches, let me know and I'll do my best to fix them. Also let me know if there's any typos - I did my best to catch them all but some mistakes will have slipped through. I guess the last thing I'd like you all to know is that this game is a labour of love. I really hope you enjoy it, despite any rough edges. ~Wild
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