
Mega Man RETOUR FRAMEWORK ENGINE (Version 2.00C)
Description
= = RUN IN TURBOWARP FOR OPTIMAL EXPERIENCE = = = https://turbowarp.org/1038732595 We're not playing around anymore. This time, we WILL strive to be better. = = NOTICE = = IF YOU CAME HERE EXPECTING TOTAL PERFECTION, YOU WILL NOT FIND IT HERE. I KNOW THERE ARE PROBABLY BUGS AND GLITCHES THAT I HAVEN'T PATCHED YET, EVEN THOUGH I HAVE PLAYTESTED THIS THOUROUGHLY. IF YOU'RE GOING TO REPORT BUGS PLEASE DON'T BE A JERK ABOUT IT. AS THE ONLY PERSON WHO WORKS ON THIS FORK OF THE MMC+E ENGINE, I CAN ONLY ACHIEVE SO MUCH. = = ADDITIONAL ADVICE = = PROJECT MAY NOT RUN PROPERLY IF YOUR DEVICE OR BROWSER HAS REFRESH RATE ISSUES. = PHOTOSENSITIVITY WARNING = This project contains flashing lights. Please proceed at your own risk. = = = = = = = = After much community backlash, over three months of development, and me borderline ripping my hair out, The TRUE RETOUR FRAMEWORK V2 Engine is finally here! Featuring exciting things such as: * NES-Accurate Screen Size (are you happy now?) * Adjustable Level Height / Width * New Pause Menu / Lives System * Checkpoints / Respawning * Animated Tiles / Slippery Surfaces / Spikes / Conveyor Belts / Yoku Blocks * Improved Enemies / Item Drops * Screen Shaking * Shop System & Usable Inventory Items * Adjustable Graphics Scaling (Because the community is divided over what screen size should be used...) * Pallete-Changing (woah, it's so cool!!) * Jump Cancel Toggle (for those of you that hate it) * ACTUALLY SETTING YOUR KEYBINDS IN THE OPTIONS MENU * Helmetless Mega Man (THE SWAG) * Substantial Lack Of Moving Platforms (they'll be back, I just can't figure it out rn) * Varying QoL changes * And so much more! Tutorial video coming soon! Link will be provided here once it's finished. = = CONTROLS = = (Can be changed in the Options menu) Arrow Keys = Move / Climb Z Key = Jump X Key = Shoot C Key / Down Arrow + Z Key = Slide Enter = Start = = = = = = = = = = = This engine is forked from @NeonScratcher1275's Mega Man Complete+ Engine: https://scratch.mit.edu/projects/367957891 Visit the RTF Studio to see what else is compatible with this engine: https://scratch.mit.edu/studios/32582983/ = = = = = = = = = = = Mega Man and all related scenarios are copyright of Capcom. Co. LTD. This engine is a passion project and is not affiliated/endorsed by any official companies. Do not monetize or sell this engine for profit. A detailed credits page can be found inside the "Info" Sprite.
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #367957891
- Original Project
- Project #367957891
More Cool Projects

Talking Tom And Ben News Parappa The Rapper remix
by ooffffffffh

Geometry Dash XMas challenge
by HrishK

Talking Tom And Ben News Limited Edition
by AlterernateEnt

pen simulator
by marco2012ilovefnf

qwertころころ18「ロキ」
by qwert-hptgbdesu

beat up sonic clone v0.2 reborn
by zzhhookk

Beat Up Fill In Memes (9)
by ReedFailor

Sonic anti Piracy screen screen
by Tstinkerbum

Animción educativa Halloween 3B Tirso
by gjackson_7

Beat Up Bonzi Buddy all button remix
by everton123E

Sonidos de Windows XP
by Mr_Supermole

Super Mario Bros. Wonder Maker
by scratchy8_

FNF Dorkly Test remix
by autisticlizard12

City Run
by ADD1082

Beat Up MusicDisc1004 Deluxe remix remix remix
by CLAX1212

abouthttps://scratch.mit.edu/projects/editor/ me
by Isabella-2025-

9 Story Media Group Logo History
by JamesScratch12

Super Fighter Re:Tournament DEMO
by ScratchRunning

{RESHARED} (MOST VIEWED PROJECT) FNF Ugh (Week 7)
by esxfnffan57

3d Terrain Raycaster v1.1
by Howtomakeausername

Rocket launch
by Infra-Red

SPMY sans [Special Mysterious] UTSA
by ZERO722

Jigsaw puzzle generator / ジグゾーパズル生成
by Ceratophrys

FNF Carol and Whitty Date Week Mod
by Sonic--The-Hedgehog