Description
This version of Gray Source Engine is designed and optimized to only have sprite 3D (triangles are NOT supported). WASD to move, space to jump, E to toggle collisions on or off. The collisions are a bit slow when there are a lot of objects with hitboxes. Version 3.0 of Gray Source will be released soon and will have mesh movement/rotation and material support. @-Rex- for the fast quicksort @alltrue for the perlin noise and cloud costumes FEATURES: -capsule-AABB collision (bit buggy though) -frustum culling (objects in front of the player and aren’t visible aren’t drawn)
Project Details
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