WarioWare: Computed! Engine

WarioWare: Computed! Engine

by NacklessK

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Created: May 1, 2024 Last modified: Nov 1, 2024 Shared: May 1, 2024

Description

WarioWare: Computed! Demo is out ! : https://scratch.mit.edu/projects/1047937018/ This engine may get updated. Demo coming out in July 2024. So I was making a WaioWare game and thought "Why not upload the framework with instructions so that people can make their own games ?" so here we are! Check the inside of the project for instructions and feel free report bugs or unclear instructions in the project. You can promote your game in the comments just at least explain what the game is about and don't just drop in a URL with no other clarification, please. This engine inlcudes: 3 built-in microgames, 1 built-in boss, speed ups, level ups, 1-ups (that's a lot of ups), score counter, high score list, built-in 60 fps support, built-in input reporter to make it easier to code keyborad microgames. Too slow ? Try doawnloading or TurboWarp : https://turbowarp.org/1011905499?fps=60&interpolate If you can credit, you can use it ! WarioWare: Computed! Studio : https://scratch.mit.edu/projects/135113953/ Credits : Dev: NacklesK (NacklessK on Scratch) "Game engines" : Scratch TurboWarp Assets: Nintendo Sega Sonic Team Rippers: mega_leo (Battery Icon) Jackster (WarioWare Fonts) DentalBlental (Bomb Sprite) larsenv (Wario Whirled) Παρατηρητής, Triangly, Dolphman, Goron000, Techokami (Sonic related stuff) Yak (Start Button) Music: Nintendo Windows 7 Dubstep Remix by TheMrAJX Sega Sonic Team Code: @griffpatch (Score display, health bar) If I forgot to credit someone please let me know. Known issues: - The title screen is glitched if you press the Quit button after a game over #games #game #all #wario #wario #warioware #warioware #nintendo #sonic #engine #mario #wariowareengine #warioware #engine

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